Fix FlashcardLearning content loading priority
Issue: Game failed with "No suitable content available for flashcards" even when chapter had vocabulary data. Root Cause: - FlashcardLearning.init() tried window.contentLoader.getContent() first - This synchronous utils ContentLoader might not have content yet - Game already receives content via dependencies from GameLoader Fix: - Prioritize this._content (from dependencies) first - Only fallback to window.contentLoader if no dependency content - Content is guaranteed to be loaded by GameLoader before init() Changes: - src/games/FlashcardLearning.js:178 - Reversed content loading priority 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -172,7 +172,10 @@ class FlashcardLearning extends Module {
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try {
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this._isActive = true; // Set active before starting
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this._container = this._config.container;
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const content = window.contentLoader ? window.contentLoader.getContent(window.currentChapterId) : this._content;
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// Prioritize content from dependencies (passed by GameLoader)
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// Fallback to window.contentLoader only if no content in dependencies
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const content = this._content || (window.contentLoader ? window.contentLoader.getContent(window.currentChapterId) : null);
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if (!content || (!content.vocabulary && !content.sentences)) {
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throw new Error('No suitable content available for flashcards');
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