Major Changes: - Moved legacy system to Legacy/ folder for archival - Built new modular architecture with strict separation of concerns - Created core system: Module, EventBus, ModuleLoader, Router - Added Application bootstrap with auto-start functionality - Implemented development server with ES6 modules support - Created comprehensive documentation and project context - Converted SBS-7-8 content to JSON format - Copied all legacy games and content to new structure New Architecture Features: - Sealed modules with WeakMap private data - Strict dependency injection system - Event-driven communication only - Inviolable responsibility patterns - Auto-initialization without commands - Component-based UI foundation ready Technical Stack: - Vanilla JS/HTML/CSS only - ES6 modules with proper imports/exports - HTTP development server (no file:// protocol) - Modular CSS with component scoping - Comprehensive error handling and debugging Ready for Phase 2: Converting legacy modules to new architecture 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
24 lines
471 B
JSON
24 lines
471 B
JSON
{
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"name": "class-generator",
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"version": "2.0.0",
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"description": "Educational games platform with modular architecture",
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"type": "module",
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"main": "server.js",
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"scripts": {
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"start": "node server.js",
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"dev": "node server.js",
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"serve": "node server.js"
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},
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"keywords": [
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"education",
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"games",
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"learning",
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"vanilla-js",
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"modular"
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],
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"author": "Alexis Trouvé",
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"license": "MIT",
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"engines": {
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"node": ">=14.0.0"
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}
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} |