#pragma once #include #include namespace grove { class InputConverter { public: InputConverter(IIO* io); ~InputConverter() = default; void publishMouseMove(int x, int y); void publishMouseButton(int button, bool pressed, int x, int y); void publishMouseWheel(float delta); void publishKeyboardKey(int scancode, bool pressed, bool repeat, bool shift, bool ctrl, bool alt); void publishKeyboardText(const std::string& text); private: IIO* m_io; }; } // namespace grove