# Hot-reload test suite # Test module as shared library (.so) for hot-reload add_library(TestModule SHARED modules/TestModule.cpp ) target_link_libraries(TestModule PRIVATE GroveEngine::core GroveEngine::impl # For JsonDataNode implementation ) # Don't add "lib" prefix on Linux (we want TestModule.so, not libTestModule.so) set_target_properties(TestModule PROPERTIES PREFIX "lib") set_target_properties(TestModule PROPERTIES OUTPUT_NAME "TestModule") # Basic hot-reload test executable (manual dlopen/dlclose) add_executable(test_hotreload hotreload/test_hotreload.cpp ) target_link_libraries(test_hotreload PRIVATE GroveEngine::core GroveEngine::impl # For JsonDataNode implementation ${CMAKE_DL_LIBS} # For dlopen/dlclose ) # Make sure test module is built before test executable add_dependencies(test_hotreload TestModule) # Copy test module to test executable directory after build add_custom_command(TARGET test_hotreload POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy $ $/ COMMENT "Copying TestModule.so to test directory" ) # Engine hot-reload test (uses DebugEngine + SequentialModuleSystem + FileWatcher) add_executable(test_engine_hotreload hotreload/test_engine_hotreload.cpp ) target_link_libraries(test_engine_hotreload PRIVATE GroveEngine::core GroveEngine::impl ${CMAKE_DL_LIBS} ) add_dependencies(test_engine_hotreload TestModule) add_custom_command(TARGET test_engine_hotreload POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy $ $/ COMMENT "Copying TestModule.so to engine test directory" ) # ================================================================================ # Integration Tests # ================================================================================ # Helpers library (partagée par tous les tests) add_library(test_helpers STATIC helpers/TestMetrics.cpp helpers/TestReporter.cpp helpers/SystemUtils.cpp helpers/AutoCompiler.cpp ) target_include_directories(test_helpers PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} ) target_link_libraries(test_helpers PUBLIC GroveEngine::core spdlog::spdlog ) # Set PIC for static library set_target_properties(test_helpers PROPERTIES POSITION_INDEPENDENT_CODE ON) # TankModule pour tests d'intégration add_library(TankModule SHARED modules/TankModule.cpp ) target_link_libraries(TankModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Ensure spdlog is compiled with PIC set_target_properties(spdlog PROPERTIES POSITION_INDEPENDENT_CODE ON) # Test 01: Production Hot-Reload add_executable(test_01_production_hotreload integration/test_01_production_hotreload.cpp ) target_link_libraries(test_01_production_hotreload PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_01_production_hotreload TankModule) # CTest integration add_test(NAME ProductionHotReload COMMAND test_01_production_hotreload WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # ChaosModule pour tests de robustesse add_library(ChaosModule SHARED modules/ChaosModule.cpp ) target_link_libraries(ChaosModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 02: Chaos Monkey add_executable(test_02_chaos_monkey integration/test_02_chaos_monkey.cpp ) target_link_libraries(test_02_chaos_monkey PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_02_chaos_monkey ChaosModule) # CTest integration add_test(NAME ChaosMonkey COMMAND test_02_chaos_monkey WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # StressModule pour tests de stabilité long-terme add_library(StressModule SHARED modules/StressModule.cpp ) target_link_libraries(StressModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 03: Stress Test - 10 minutes stability add_executable(test_03_stress_test integration/test_03_stress_test.cpp ) target_link_libraries(test_03_stress_test PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_03_stress_test StressModule) # CTest integration add_test(NAME StressTest COMMAND test_03_stress_test WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # Test 04: Race Condition Hunter - Concurrent compilation & reload add_executable(test_04_race_condition integration/test_04_race_condition.cpp ) target_link_libraries(test_04_race_condition PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) # This test uses TestModule (not TankModule) add_dependencies(test_04_race_condition TestModule) # CTest integration add_test(NAME RaceConditionHunter COMMAND test_04_race_condition WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # LeakTestModule pour memory leak detection add_library(LeakTestModule SHARED modules/LeakTestModule.cpp ) target_link_libraries(LeakTestModule PRIVATE GroveEngine::core GroveEngine::impl ) # Test 05: Memory Leak Hunter - 200 reload cycles add_executable(test_05_memory_leak integration/test_05_memory_leak.cpp ) target_link_libraries(test_05_memory_leak PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_05_memory_leak LeakTestModule) # CTest integration add_test(NAME MemoryLeakHunter COMMAND test_05_memory_leak WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # Memory leak profiler (detailed analysis) # TODO: Implement profile_memory_leak.cpp # add_executable(profile_memory_leak # profile_memory_leak.cpp # ) # # target_link_libraries(profile_memory_leak PRIVATE # test_helpers # GroveEngine::core # GroveEngine::impl # ) # # add_dependencies(profile_memory_leak LeakTestModule) # ErrorRecoveryModule pour test de recovery automatique add_library(ErrorRecoveryModule SHARED modules/ErrorRecoveryModule.cpp ) target_link_libraries(ErrorRecoveryModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 06: Error Recovery - Crash detection & auto-recovery add_executable(test_06_error_recovery integration/test_06_error_recovery.cpp ) target_link_libraries(test_06_error_recovery PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_06_error_recovery ErrorRecoveryModule) # CTest integration add_test(NAME ErrorRecovery COMMAND test_06_error_recovery WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # HeavyStateModule pour tests de limites add_library(HeavyStateModule SHARED modules/HeavyStateModule.cpp ) target_link_libraries(HeavyStateModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 07: Limite Tests - Large state, timeouts, corruption detection add_executable(test_07_limits integration/test_07_limits.cpp ) target_link_libraries(test_07_limits PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_07_limits HeavyStateModule) # Test 12: DataNode Integration Test add_executable(test_12_datanode integration/test_12_datanode.cpp ) target_link_libraries(test_12_datanode PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) # CTest integration add_test(NAME LimitsTest COMMAND test_07_limits WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) add_test(NAME DataNodeTest COMMAND test_12_datanode WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # ConfigWatcherModule for cross-system integration tests add_library(ConfigWatcherModule SHARED modules/ConfigWatcherModule.cpp ) target_link_libraries(ConfigWatcherModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # PlayerModule for cross-system integration tests add_library(PlayerModule SHARED modules/PlayerModule.cpp ) target_link_libraries(PlayerModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # EconomyModule for cross-system integration tests add_library(EconomyModule SHARED modules/EconomyModule.cpp ) target_link_libraries(EconomyModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # MetricsModule for cross-system integration tests add_library(MetricsModule SHARED modules/MetricsModule.cpp ) target_link_libraries(MetricsModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 13: Cross-System Integration (IO + DataNode) add_executable(test_13_cross_system integration/test_13_cross_system.cpp ) target_link_libraries(test_13_cross_system PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_13_cross_system ConfigWatcherModule PlayerModule EconomyModule MetricsModule ) # CTest integration add_test(NAME CrossSystemIntegration COMMAND test_13_cross_system WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # ConfigurableModule pour tests de config hot-reload add_library(ConfigurableModule SHARED modules/ConfigurableModule.cpp ) target_link_libraries(ConfigurableModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 08: Config Hot-Reload - Runtime config changes without code reload add_executable(test_08_config_hotreload integration/test_08_config_hotreload.cpp ) target_link_libraries(test_08_config_hotreload PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_08_config_hotreload ConfigurableModule) # CTest integration add_test(NAME ConfigHotReload COMMAND test_08_config_hotreload WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # BaseModule for dependency testing (no dependencies) add_library(BaseModule SHARED modules/BaseModule.cpp ) target_link_libraries(BaseModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # DependentModule for dependency testing (depends on BaseModule) add_library(DependentModule SHARED modules/DependentModule.cpp ) target_link_libraries(DependentModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # IndependentModule for dependency testing (isolated witness) add_library(IndependentModule SHARED modules/IndependentModule.cpp ) target_link_libraries(IndependentModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 09: Module Dependencies - Cascade reload, unload protection, cycle detection add_executable(test_09_module_dependencies integration/test_09_module_dependencies.cpp ) target_link_libraries(test_09_module_dependencies PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_09_module_dependencies BaseModule DependentModule IndependentModule) # CTest integration add_test(NAME ModuleDependencies COMMAND test_09_module_dependencies WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # GameLogicModuleV1 for multi-version testing (baseline version) add_library(GameLogicModuleV1 SHARED modules/GameLogicModuleV1.cpp ) target_link_libraries(GameLogicModuleV1 PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # GameLogicModuleV2 for multi-version testing (with collision detection) add_library(GameLogicModuleV2 SHARED modules/GameLogicModuleV2.cpp ) target_link_libraries(GameLogicModuleV2 PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # GameLogicModuleV3 for multi-version testing (with advanced physics) add_library(GameLogicModuleV3 SHARED modules/GameLogicModuleV3.cpp ) target_link_libraries(GameLogicModuleV3 PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 10: Multi-Version Coexistence - Canary deployment, progressive migration, rollback add_executable(test_10_multiversion_coexistence integration/test_10_multiversion_coexistence.cpp ) target_link_libraries(test_10_multiversion_coexistence PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_10_multiversion_coexistence GameLogicModuleV1 GameLogicModuleV2 GameLogicModuleV3) # CTest integration add_test(NAME MultiVersionCoexistence COMMAND test_10_multiversion_coexistence WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # ================================================================================ # IO System Test Modules (Scenario 11) # ================================================================================ # ProducerModule for IO testing add_library(ProducerModule SHARED modules/ProducerModule.cpp ) target_link_libraries(ProducerModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # ConsumerModule for IO testing add_library(ConsumerModule SHARED modules/ConsumerModule.cpp ) target_link_libraries(ConsumerModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # BroadcastModule for IO testing add_library(BroadcastModule SHARED modules/BroadcastModule.cpp ) target_link_libraries(BroadcastModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # BatchModule for IO testing add_library(BatchModule SHARED modules/BatchModule.cpp ) target_link_libraries(BatchModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # IOStressModule for IO testing add_library(IOStressModule SHARED modules/IOStressModule.cpp ) target_link_libraries(IOStressModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # Test 11: IO System Stress Test - IntraIO pub/sub validation add_executable(test_11_io_system integration/test_11_io_system.cpp ) target_link_libraries(test_11_io_system PRIVATE test_helpers GroveEngine::core GroveEngine::impl ) add_dependencies(test_11_io_system ProducerModule ConsumerModule BroadcastModule BatchModule IOStressModule) # CTest integration add_test(NAME IOSystemStress COMMAND test_11_io_system WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # ================================================================================ # Benchmarks # ================================================================================ # Benchmark helpers demo add_executable(benchmark_helpers_demo benchmarks/benchmark_helpers_demo.cpp ) target_include_directories(benchmark_helpers_demo PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/benchmarks ) target_link_libraries(benchmark_helpers_demo PRIVATE GroveEngine::core ) # TopicTree routing benchmark add_executable(benchmark_topictree benchmarks/benchmark_topictree.cpp ) target_include_directories(benchmark_topictree PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/benchmarks ) target_link_libraries(benchmark_topictree PRIVATE GroveEngine::core topictree::topictree ) # IntraIO batching benchmark add_executable(benchmark_batching benchmarks/benchmark_batching.cpp ) target_include_directories(benchmark_batching PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/benchmarks ) target_link_libraries(benchmark_batching PRIVATE GroveEngine::core GroveEngine::impl topictree::topictree ) # DataNode read-only API benchmark add_executable(benchmark_readonly benchmarks/benchmark_readonly.cpp ) target_include_directories(benchmark_readonly PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/benchmarks ) target_link_libraries(benchmark_readonly PRIVATE GroveEngine::core GroveEngine::impl ) # End-to-end real world benchmark add_executable(benchmark_e2e benchmarks/benchmark_e2e.cpp ) target_include_directories(benchmark_e2e PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/benchmarks ) target_link_libraries(benchmark_e2e PRIVATE GroveEngine::core GroveEngine::impl topictree::topictree ) # ================================================================================ # BgfxRenderer Tests (only if GROVE_BUILD_BGFX_RENDERER is ON) # ================================================================================ if(GROVE_BUILD_BGFX_RENDERER) # Test 20: BgfxRenderer RHI Unit Tests (no window required) add_executable(test_20_bgfx_rhi integration/test_20_bgfx_rhi.cpp ../modules/BgfxRenderer/RHI/RHICommandBuffer.cpp ../modules/BgfxRenderer/Frame/FrameAllocator.cpp ) target_include_directories(test_20_bgfx_rhi PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../modules/BgfxRenderer ) target_link_libraries(test_20_bgfx_rhi PRIVATE GroveEngine::core ) # CTest integration add_test(NAME BgfxRHI COMMAND test_20_bgfx_rhi WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) # Test 21: Visual Triangle Test (requires SDL2 and display) find_package(SDL2 QUIET) if(SDL2_FOUND OR EXISTS "/usr/include/SDL2/SDL.h") add_executable(test_21_bgfx_triangle visual/test_bgfx_triangle.cpp ) target_include_directories(test_21_bgfx_triangle PRIVATE /usr/include/SDL2 ) target_link_libraries(test_21_bgfx_triangle PRIVATE bgfx bx SDL2 pthread dl X11 GL ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_21_bgfx_triangle' enabled (run manually)") # Test 22: Sprite Integration Test (requires SDL2, display, and BgfxRenderer module) add_executable(test_22_bgfx_sprites visual/test_bgfx_sprites.cpp ) target_include_directories(test_22_bgfx_sprites PRIVATE /usr/include/SDL2 ) target_link_libraries(test_22_bgfx_sprites PRIVATE GroveEngine::impl bgfx bx SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_22_bgfx_sprites' enabled (run manually)") # Test 23: Visual Sprites Test via Module + IIO add_executable(test_23_bgfx_sprites_visual visual/test_23_bgfx_sprites_visual.cpp ) target_include_directories(test_23_bgfx_sprites_visual PRIVATE /usr/include/SDL2 ) target_link_libraries(test_23_bgfx_sprites_visual PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_23_bgfx_sprites_visual' enabled (run manually)") # Test 24: UIModule Visual Test (requires SDL2, display, BgfxRenderer and UIModule) if(GROVE_BUILD_UI_MODULE) add_executable(test_24_ui_basic visual/test_24_ui_basic.cpp ) target_include_directories(test_24_ui_basic PRIVATE /usr/include/SDL2 ) target_link_libraries(test_24_ui_basic PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_24_ui_basic' enabled (run manually)") # Test 25: UIModule Layout System Test (Phase 2) add_executable(test_25_ui_layout visual/test_25_ui_layout.cpp ) target_include_directories(test_25_ui_layout PRIVATE /usr/include/SDL2 ) target_link_libraries(test_25_ui_layout PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_25_ui_layout' enabled (run manually)") # Test 26: UIModule Interactive Buttons Test (Phase 3) add_executable(test_26_ui_buttons visual/test_26_ui_buttons.cpp ) target_include_directories(test_26_ui_buttons PRIVATE /usr/include/SDL2 ) target_link_libraries(test_26_ui_buttons PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_26_ui_buttons' enabled (run manually)") # Test 28: UIModule ScrollPanel Test (Phase 7.1) add_executable(test_28_ui_scroll visual/test_28_ui_scroll.cpp ) target_include_directories(test_28_ui_scroll PRIVATE /usr/include/SDL2 ) target_link_libraries(test_28_ui_scroll PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_28_ui_scroll' enabled (run manually)") # Test 29: UIModule Advanced Features Test (Phase 7.2 - Tooltips) add_executable(test_29_ui_advanced visual/test_29_ui_advanced.cpp ) target_include_directories(test_29_ui_advanced PRIVATE /usr/include/SDL2 ) target_link_libraries(test_29_ui_advanced PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display) message(STATUS "Visual test 'test_29_ui_advanced' enabled (run manually)") endif() # Test 30: InputModule Visual Test (requires SDL2, display, and InputModule) if(GROVE_BUILD_INPUT_MODULE) add_executable(test_30_input_module visual/test_30_input_module.cpp ) target_include_directories(test_30_input_module PRIVATE /usr/include/SDL2 ${CMAKE_SOURCE_DIR}/modules ) target_link_libraries(test_30_input_module PRIVATE GroveEngine::impl SDL2 pthread dl X11 ) # Not added to CTest (requires display and user interaction) message(STATUS "Visual test 'test_30_input_module' enabled (run manually)") endif() else() message(STATUS "SDL2 not found - visual tests disabled") endif() # Test 22b: Headless sprite integration test (no display required) add_executable(test_22_bgfx_sprites_headless integration/test_22_bgfx_sprites_headless.cpp ) target_link_libraries(test_22_bgfx_sprites_headless PRIVATE GroveEngine::impl Catch2::Catch2WithMain ) # ======================================== # Phase 6.5 Sprint 3: Pipeline Headless Tests # ======================================== # Test: Pipeline Headless - End-to-end rendering flow add_executable(test_pipeline_headless integration/test_pipeline_headless.cpp ../modules/BgfxRenderer/Scene/SceneCollector.cpp ../modules/BgfxRenderer/Frame/FrameAllocator.cpp ../modules/BgfxRenderer/RenderGraph/RenderGraph.cpp ../modules/BgfxRenderer/RHI/RHICommandBuffer.cpp ) target_include_directories(test_pipeline_headless PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../modules/BgfxRenderer ${CMAKE_CURRENT_SOURCE_DIR} ) target_link_libraries(test_pipeline_headless PRIVATE GroveEngine::impl Catch2::Catch2WithMain ) add_test(NAME PipelineHeadless COMMAND test_pipeline_headless WORKING_DIRECTORY ${CMAKE_BINARY_DIR}) add_test(NAME BgfxSpritesHeadless COMMAND test_22_bgfx_sprites_headless WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) endif() # ================================================================================ # Phase 5 Integration Tests - UIModule # ================================================================================ # TestControllerModule - Simulates game logic for UI integration tests add_library(TestControllerModule SHARED modules/TestControllerModule.cpp ) target_link_libraries(TestControllerModule PRIVATE GroveEngine::core GroveEngine::impl spdlog::spdlog ) # IT_014: UIModule Full Integration Test if(GROVE_BUILD_UI_MODULE AND GROVE_BUILD_BGFX_RENDERER) add_executable(IT_014_ui_module_integration integration/IT_014_ui_module_integration.cpp ) target_link_libraries(IT_014_ui_module_integration PRIVATE test_helpers GroveEngine::core GroveEngine::impl Catch2::Catch2WithMain ) add_dependencies(IT_014_ui_module_integration TestControllerModule) # CTest integration add_test(NAME UIModuleIntegration COMMAND IT_014_ui_module_integration WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) message(STATUS "Integration test 'IT_014_ui_module_integration' enabled") endif() # IT_015: InputModule + UIModule Integration Test if(GROVE_BUILD_UI_MODULE) # IT_015: Simplified UIModule input integration test (no InputModule dependency) # This test publishes IIO messages directly to test UIModule input processing add_executable(IT_015_input_ui_integration integration/IT_015_input_ui_integration.cpp ) target_link_libraries(IT_015_input_ui_integration PRIVATE test_helpers GroveEngine::core GroveEngine::impl Catch2::Catch2WithMain ) # CTest integration add_test(NAME InputUIIntegration COMMAND IT_015_input_ui_integration WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) message(STATUS "Integration test 'IT_015_input_ui_integration' enabled (simplified, no SDL2)") endif() # IT_015_Minimal: IIO-only integration test (no module loading, no DLL issues) add_executable(IT_015_input_ui_integration_minimal integration/IT_015_input_ui_integration_minimal.cpp ) target_link_libraries(IT_015_input_ui_integration_minimal PRIVATE test_helpers GroveEngine::core GroveEngine::impl Catch2::Catch2WithMain ) # CTest integration add_test(NAME InputUIIntegration_Minimal COMMAND IT_015_input_ui_integration_minimal WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) message(STATUS "Integration test 'IT_015_input_ui_integration_minimal' enabled (IIO-only)") # ============================================ # UIModule Interactive Showcase Demo # ============================================ if(GROVE_BUILD_UI_MODULE AND GROVE_BUILD_BGFX_RENDERER) add_executable(demo_ui_showcase demo/demo_ui_showcase.cpp ) target_link_libraries(demo_ui_showcase PRIVATE GroveEngine::core GroveEngine::impl SDL2 pthread dl ) # Add X11 on Linux for SDL window integration if(UNIX AND NOT APPLE) target_link_libraries(demo_ui_showcase PRIVATE X11) endif() message(STATUS "UIModule showcase demo 'demo_ui_showcase' enabled") endif()