#pragma once #include #include #include #include #include #include namespace grove { /** * @brief Module that watches for config changes and publishes notifications */ class ConfigWatcherModule : public IModule { public: ConfigWatcherModule(); ~ConfigWatcherModule() override; // IModule interface void process(const IDataNode& input) override; void setConfiguration(const IDataNode& configNode, IIO* io, ITaskScheduler* scheduler) override; const IDataNode& getConfiguration() override; std::unique_ptr getHealthStatus() override; void shutdown() override; std::unique_ptr getState() override; void setState(const IDataNode& state) override; std::string getType() const override { return "ConfigWatcherModule"; } bool isIdle() const override { return true; } // Set DataTree for config watching void setDataTree(IDataTree* tree); private: IIO* io = nullptr; ITaskScheduler* scheduler = nullptr; IDataTree* tree = nullptr; std::unique_ptr config; int configChangesDetected = 0; void onConfigReloaded(); void publishConfigChange(const std::string& configName); }; } // namespace grove