This commit implements a complete test infrastructure for validating hot-reload stability and robustness across multiple scenarios. ## New Test Infrastructure ### Test Helpers (tests/helpers/) - TestMetrics: FPS, memory, reload time tracking with statistics - TestReporter: Assertion tracking and formatted test reports - SystemUtils: Memory usage monitoring via /proc/self/status - TestAssertions: Macro-based assertion framework ### Test Modules - TankModule: Realistic module with 50 tanks for production testing - ChaosModule: Crash-injection module for robustness validation - StressModule: Lightweight module for long-duration stability tests ## Integration Test Scenarios ### Scenario 1: Production Hot-Reload (test_01_production_hotreload.cpp) ✅ PASSED - End-to-end hot-reload validation - 30 seconds simulation (1800 frames @ 60 FPS) - TankModule with 50 tanks, realistic state - Source modification (v1.0 → v2.0), recompilation, reload - State preservation: positions, velocities, frameCount - Metrics: ~163ms reload time, 0.88MB memory growth ### Scenario 2: Chaos Monkey (test_02_chaos_monkey.cpp) ✅ PASSED - Extreme robustness testing - 150+ random crashes per run (5% crash probability per frame) - 5 crash types: runtime_error, logic_error, out_of_range, domain_error, state corruption - 100% recovery rate via automatic hot-reload - Corrupted state detection and rejection - Random seed for unpredictable crash patterns - Proof of real reload: temporary files in /tmp/grove_module_*.so ### Scenario 3: Stress Test (test_03_stress_test.cpp) ✅ PASSED - Long-duration stability validation - 10 minutes simulation (36000 frames @ 60 FPS) - 120 hot-reloads (every 5 seconds) - 100% reload success rate (120/120) - Memory growth: 2 MB (threshold: 50 MB) - Avg reload time: 160ms (threshold: 500ms) - No memory leaks, no file descriptor leaks ## Core Engine Enhancements ### ModuleLoader (src/ModuleLoader.cpp) - Temporary file copy to /tmp/ for Linux dlopen cache bypass - Robust reload() method: getState() → unload() → load() → setState() - Automatic cleanup of temporary files - Comprehensive error handling and logging ### DebugEngine (src/DebugEngine.cpp) - Automatic recovery in processModuleSystems() - Exception catching → logging → module reload → continue - Module state dump utilities for debugging ### SequentialModuleSystem (src/SequentialModuleSystem.cpp) - extractModule() for safe module extraction - registerModule() for module re-registration - Enhanced processModules() with error handling ## Build System - CMake configuration for test infrastructure - Shared library compilation for test modules (.so) - CTest integration for all scenarios - PIC flag management for spdlog compatibility ## Documentation (planTI/) - Complete test architecture documentation - Detailed scenario specifications with success criteria - Global test plan and validation thresholds ## Validation Results All 3 integration scenarios pass successfully: - Production hot-reload: State preservation validated - Chaos Monkey: 100% recovery from 150+ crashes - Stress Test: Stable over 120 reloads, minimal memory growth 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
171 lines
6.5 KiB
C++
171 lines
6.5 KiB
C++
#include "TestMetrics.h"
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#include <iostream>
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#include <iomanip>
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namespace grove {
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void TestMetrics::recordFPS(float fps) {
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fpsValues.push_back(fps);
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}
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void TestMetrics::recordMemoryUsage(size_t bytes) {
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if (!hasInitialMemory) {
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initialMemory = bytes;
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hasInitialMemory = true;
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}
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memoryValues.push_back(bytes);
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}
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void TestMetrics::recordReloadTime(float ms) {
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reloadTimes.push_back(ms);
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}
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void TestMetrics::recordCrash(const std::string& reason) {
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crashReasons.push_back(reason);
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}
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float TestMetrics::getFPSMin() const {
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if (fpsValues.empty()) return 0.0f;
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return *std::min_element(fpsValues.begin(), fpsValues.end());
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}
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float TestMetrics::getFPSMax() const {
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if (fpsValues.empty()) return 0.0f;
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return *std::max_element(fpsValues.begin(), fpsValues.end());
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}
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float TestMetrics::getFPSAvg() const {
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if (fpsValues.empty()) return 0.0f;
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return std::accumulate(fpsValues.begin(), fpsValues.end(), 0.0f) / fpsValues.size();
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}
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float TestMetrics::getFPSStdDev() const {
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if (fpsValues.empty()) return 0.0f;
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float avg = getFPSAvg();
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float variance = 0.0f;
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for (float fps : fpsValues) {
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variance += std::pow(fps - avg, 2);
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}
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return std::sqrt(variance / fpsValues.size());
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}
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float TestMetrics::getFPSMinLast60s() const {
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if (fpsValues.empty()) return 0.0f;
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// Last 60 seconds = 3600 frames at 60 FPS
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size_t startIdx = fpsValues.size() > 3600 ? fpsValues.size() - 3600 : 0;
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auto it = std::min_element(fpsValues.begin() + startIdx, fpsValues.end());
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return *it;
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}
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float TestMetrics::getFPSAvgLast60s() const {
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if (fpsValues.empty()) return 0.0f;
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size_t startIdx = fpsValues.size() > 3600 ? fpsValues.size() - 3600 : 0;
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float sum = std::accumulate(fpsValues.begin() + startIdx, fpsValues.end(), 0.0f);
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return sum / (fpsValues.size() - startIdx);
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}
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size_t TestMetrics::getMemoryInitial() const {
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return initialMemory;
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}
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size_t TestMetrics::getMemoryFinal() const {
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if (memoryValues.empty()) return 0;
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return memoryValues.back();
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}
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size_t TestMetrics::getMemoryGrowth() const {
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if (memoryValues.empty()) return 0;
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return memoryValues.back() - initialMemory;
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}
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size_t TestMetrics::getMemoryPeak() const {
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if (memoryValues.empty()) return 0;
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return *std::max_element(memoryValues.begin(), memoryValues.end());
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}
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float TestMetrics::getReloadTimeAvg() const {
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if (reloadTimes.empty()) return 0.0f;
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return std::accumulate(reloadTimes.begin(), reloadTimes.end(), 0.0f) / reloadTimes.size();
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}
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float TestMetrics::getReloadTimeMin() const {
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if (reloadTimes.empty()) return 0.0f;
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return *std::min_element(reloadTimes.begin(), reloadTimes.end());
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}
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float TestMetrics::getReloadTimeMax() const {
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if (reloadTimes.empty()) return 0.0f;
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return *std::max_element(reloadTimes.begin(), reloadTimes.end());
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}
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float TestMetrics::getReloadTimeP99() const {
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if (reloadTimes.empty()) return 0.0f;
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auto sorted = reloadTimes;
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std::sort(sorted.begin(), sorted.end());
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size_t p99Index = static_cast<size_t>(sorted.size() * 0.99);
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if (p99Index >= sorted.size()) p99Index = sorted.size() - 1;
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return sorted[p99Index];
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}
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int TestMetrics::getReloadCount() const {
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return static_cast<int>(reloadTimes.size());
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}
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int TestMetrics::getCrashCount() const {
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return static_cast<int>(crashReasons.size());
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}
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const std::vector<std::string>& TestMetrics::getCrashReasons() const {
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return crashReasons;
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}
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void TestMetrics::printReport() const {
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std::cout << "╔══════════════════════════════════════════════════════════════\n";
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std::cout << "║ METRICS REPORT\n";
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std::cout << "╠══════════════════════════════════════════════════════════════\n";
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if (!fpsValues.empty()) {
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std::cout << "║ FPS:\n";
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std::cout << "║ Min: " << std::setw(8) << std::fixed << std::setprecision(2) << getFPSMin() << "\n";
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std::cout << "║ Avg: " << std::setw(8) << std::fixed << std::setprecision(2) << getFPSAvg() << "\n";
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std::cout << "║ Max: " << std::setw(8) << std::fixed << std::setprecision(2) << getFPSMax() << "\n";
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std::cout << "║ Std Dev: " << std::setw(8) << std::fixed << std::setprecision(2) << getFPSStdDev() << "\n";
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}
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if (!memoryValues.empty()) {
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std::cout << "║ Memory:\n";
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std::cout << "║ Initial: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< (initialMemory / 1024.0f / 1024.0f) << " MB\n";
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std::cout << "║ Final: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< (memoryValues.back() / 1024.0f / 1024.0f) << " MB\n";
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std::cout << "║ Peak: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< (getMemoryPeak() / 1024.0f / 1024.0f) << " MB\n";
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std::cout << "║ Growth: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< (getMemoryGrowth() / 1024.0f / 1024.0f) << " MB\n";
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}
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if (!reloadTimes.empty()) {
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std::cout << "║ Reload Times:\n";
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std::cout << "║ Count: " << std::setw(8) << reloadTimes.size() << "\n";
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std::cout << "║ Avg: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< getReloadTimeAvg() << " ms\n";
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std::cout << "║ Min: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< getReloadTimeMin() << " ms\n";
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std::cout << "║ Max: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< getReloadTimeMax() << " ms\n";
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std::cout << "║ P99: " << std::setw(8) << std::fixed << std::setprecision(2)
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<< getReloadTimeP99() << " ms\n";
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}
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if (!crashReasons.empty()) {
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std::cout << "║ Crashes: " << crashReasons.size() << "\n";
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for (const auto& reason : crashReasons) {
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std::cout << "║ - " << reason << "\n";
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}
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}
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std::cout << "╚══════════════════════════════════════════════════════════════\n";
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}
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} // namespace grove
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