GroveEngine/modules/BgfxRenderer/RHI
StillHammer 5cef0e25b0 fix: UIModule button interaction + JsonDataNode array children support
- Fix JsonDataNode::getChildReadOnly() to handle JSON array access by numeric index
- Fix test_ui_showcase to use JSON array for children (matching test_single_button pattern)
- Add visual test files: test_single_button, test_ui_showcase, test_sprite_debug
- Clean up debug logging from SpritePass, SceneCollector, UIButton, BgfxDevice

The root cause was that UITree couldn't access array children in JSON layouts.
UIButton hover/click now works correctly in both test files.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-05 18:23:16 +07:00
..
BgfxDevice.cpp fix: UIModule button interaction + JsonDataNode array children support 2026-01-05 18:23:16 +07:00
RHICommandBuffer.cpp feat(BgfxRenderer): Fix multi-texture batching and add particle effects 2025-11-28 17:15:45 +08:00
RHICommandBuffer.h feat(BgfxRenderer): Fix multi-texture batching and add particle effects 2025-11-28 17:15:45 +08:00
RHIDevice.h feat(BgfxRenderer): Fix multi-texture batching and add particle effects 2025-11-28 17:15:45 +08:00
RHITypes.h fix: UIModule button interaction + JsonDataNode array children support 2026-01-05 18:23:16 +07:00