GroveEngine/.gitignore
StillHammer d63d8d83fa feat: Add BgfxRenderer module skeleton
- Add complete BgfxRenderer module structure (24 files)
- RHI abstraction layer (no bgfx:: exposed outside BgfxDevice.cpp)
- Frame system with lock-free allocator
- RenderGraph with ClearPass, SpritePass, DebugPass
- SceneCollector for IIO message parsing (render:* topics)
- ResourceCache with thread-safe texture/shader caching
- Full IModule integration (config via IDataNode, comm via IIO)
- CMake with FetchContent for bgfx
- Windows build script (build_renderer.bat)
- Documentation (README.md, USER_GUIDE.md, PLAN_BGFX_RENDERER.md)
- Updated .gitignore for Windows builds

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-26 00:41:55 +08:00

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# Build directories
build/
build-*/
cmake-build-*/
out/
# Logs
logs/
*.log
# IDE
.vs/
.vscode/
*.vcxproj.user
*.suo
*.sdf
*.opensdf
.idea/
# Compiled binaries
*.exe
*.dll
*.so
*.dylib
*.a
*.lib
*.o
*.obj
# CMake
CMakeCache.txt
CMakeFiles/
cmake_install.cmake
compile_commands.json
_deps/
# OS
.DS_Store
Thumbs.db
desktop.ini
# Temp
*.tmp
*.swp
*~