GroveEngine/modules
StillHammer 21590418f1 feat: Add InputModule Phase 1 + IT_015 integration tests
Complete implementation of InputModule with SDL2 backend for mouse and keyboard input, plus UIModule integration tests.

## InputModule Features
- Mouse input capture (position, buttons, wheel)
- Keyboard input capture (keys, modifiers)
- SDL2 backend implementation
- IIO topic publishing (input🐭*, input⌨️*)
- Hot-reload compatible module structure

## Integration Tests (IT_015)
- IT_015_input_ui_integration: Full UIModule + IIO input test
- IT_015_minimal: Minimal IIO-only message publishing test
- Visual test_30: InputModule interactive showcase

## Known Issues
- Tests compile successfully but cannot run due to MinGW/Windows runtime DLL initialization error (0xC0000139)
- Workaround: Use VSCode debugger or native Windows execution
- See tests/integration/IT_015_STATUS.md for details

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-30 17:17:37 +08:00
..
BgfxRenderer feat: Complete Phase 6.5 - Comprehensive BgfxRenderer testing 2025-11-29 22:56:29 +08:00
InputModule feat: Add InputModule Phase 1 + IT_015 integration tests 2025-11-30 17:17:37 +08:00
UIModule feat: Complete UIModule Phase 7 - ScrollPanel & Tooltips 2025-11-29 07:13:13 +08:00