GroveEngine/tests
StillHammer 5cef0e25b0 fix: UIModule button interaction + JsonDataNode array children support
- Fix JsonDataNode::getChildReadOnly() to handle JSON array access by numeric index
- Fix test_ui_showcase to use JSON array for children (matching test_single_button pattern)
- Add visual test files: test_single_button, test_ui_showcase, test_sprite_debug
- Clean up debug logging from SpritePass, SceneCollector, UIButton, BgfxDevice

The root cause was that UITree couldn't access array children in JSON layouts.
UIButton hover/click now works correctly in both test files.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-05 18:23:16 +07:00
..
assets/textures feat: Complete Phase 6.5 - Comprehensive BgfxRenderer testing 2025-11-29 22:56:29 +08:00
benchmarks feat: Add comprehensive benchmark suite for GroveEngine performance validation 2025-11-20 16:08:10 +08:00
demo feat: Add UIModule interactive showcase demo 2025-11-29 08:52:25 +08:00
helpers fix: IntraIOManager batch thread + AutoCompiler Windows support 2025-12-31 09:44:37 +07:00
hotreload feat: Windows portage + Phase 4 SceneCollector integration 2025-11-27 09:48:14 +08:00
integration fix: Windows test stability - scenario_09 race condition and IOSystemStress crash 2025-12-31 15:23:56 +07:00
mocks feat: Complete Phase 6.5 - Comprehensive BgfxRenderer testing 2025-11-29 22:56:29 +08:00
modules fix: IntraIOManager batch thread + AutoCompiler Windows support 2025-12-31 09:44:37 +07:00
unit feat: Complete Phase 6.5 - Comprehensive BgfxRenderer testing 2025-11-29 22:56:29 +08:00
visual fix: UIModule button interaction + JsonDataNode array children support 2026-01-05 18:23:16 +07:00
CMakeLists.txt fix: UIModule button interaction + JsonDataNode array children support 2026-01-05 18:23:16 +07:00
profile_memory_leak.cpp feat: Add integration tests 8-10 & fix CTest configuration 2025-11-19 07:34:15 +08:00