GroveEngine/tests
StillHammer 613283d75c feat(BgfxRenderer): Phase 7-8 - Text, Tilemap, Multi-texture, Resize
Phase 7 - Text Rendering:
- Add BitmapFont with embedded 8x8 CP437 font (ASCII 32-126)
- Add TextPass for instanced glyph rendering
- Fix SceneCollector::parseText() to copy strings to FrameAllocator

Phase 8A - Multi-texture Support:
- Add numeric texture ID system in ResourceCache
- SpritePass sorts by textureId and batches per texture
- Flush batch on texture change for efficient rendering

Phase 8B - Tilemap Rendering:
- Add TilemapPass for grid-based tile rendering
- Support tileData as comma-separated string
- Tiles rendered as instanced quads

Window Resize:
- Handle window resize via process() input
- Call bgfx::reset() on size change

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-27 22:09:48 +08:00
..
benchmarks feat: Add comprehensive benchmark suite for GroveEngine performance validation 2025-11-20 16:08:10 +08:00
helpers feat: Windows portage + Phase 4 SceneCollector integration 2025-11-27 09:48:14 +08:00
hotreload feat: Windows portage + Phase 4 SceneCollector integration 2025-11-27 09:48:14 +08:00
integration feat(BgfxRenderer): Phase 5.5 - Sprite shader with instancing and texture support 2025-11-27 19:27:25 +08:00
modules fix: Resolve deadlock in IntraIOManager + cleanup SEGFAULTs 2025-11-23 11:36:33 +08:00
visual feat(BgfxRenderer): Phase 7-8 - Text, Tilemap, Multi-texture, Resize 2025-11-27 22:09:48 +08:00
CMakeLists.txt feat(BgfxRenderer): Phase 5 - Visual sprite test with IIO pipeline 2025-11-27 13:37:23 +08:00
profile_memory_leak.cpp feat: Add integration tests 8-10 & fix CTest configuration 2025-11-19 07:34:15 +08:00