GroveEngine/tests
StillHammer 9618a647a2 feat(BgfxRenderer): Fix multi-texture batching and add particle effects
- Fix texture state management in BgfxDevice: defer setTexture until submit()
- Add transient instance buffer support for multi-batch rendering
- Add ParticlePass with fire, smoke and sparkle particle systems
- Load multiple textures from config (texture1..texture10)
- Visual test now demonstrates multi-texture sprites and multi-particle effects

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 17:15:45 +08:00
..
benchmarks feat: Add comprehensive benchmark suite for GroveEngine performance validation 2025-11-20 16:08:10 +08:00
helpers feat: Windows portage + Phase 4 SceneCollector integration 2025-11-27 09:48:14 +08:00
hotreload feat: Windows portage + Phase 4 SceneCollector integration 2025-11-27 09:48:14 +08:00
integration feat(BgfxRenderer): Phase 5.5 - Sprite shader with instancing and texture support 2025-11-27 19:27:25 +08:00
modules fix: Resolve deadlock in IntraIOManager + cleanup SEGFAULTs 2025-11-23 11:36:33 +08:00
visual feat(BgfxRenderer): Fix multi-texture batching and add particle effects 2025-11-28 17:15:45 +08:00
CMakeLists.txt feat(BgfxRenderer): Phase 5 - Visual sprite test with IIO pipeline 2025-11-27 13:37:23 +08:00
profile_memory_leak.cpp feat: Add integration tests 8-10 & fix CTest configuration 2025-11-19 07:34:15 +08:00