GroveEngine/modules
StillHammer aa3c35bd2f docs: Update all documentation to reflect development stage
COMPREHENSIVE DOCUMENTATION CLEANUP:

DEVELOPER_GUIDE.md:
- Add prominent warning at top (development-ready, NOT production-ready)
- New 'Current Limitations' section with detailed warnings:
  * Non-deterministic execution
  * Single-threaded only
  * Not suitable for networked games
  * No error recovery, limited optimizations
- Change all 'Production Ready' → 'Development Ready' status tags
- BgfxRenderer: Phase 8 complete | Experimental
- UIModule: Phase 7 complete | Experimental
- InputModule: Phase 1-3 complete | Gamepad Phase 2 TODO
- Add 'What GroveEngine IS Good For' section (prototyping, learning, AI-assisted dev)
- Add Production Roadmap section

USER_GUIDE.md:
- Add experimental/development warning with link to README

Module READMEs:
- BgfxRenderer/README.md: Add development stage warning
- InputModule/README.md: Clarify Phase 1-3 complete, gamepad TODO
- UIModule/README.md: Add experimental warning, clarify thread-safe design is for future

All documentation now consistently reflects that GroveEngine is:
 Excellent for rapid prototyping and experimentation
⚠️ NOT ready for production games
⚠️ Non-deterministic execution
⚠️ Single-threaded only (for now)

Total changes: 5 files, 62 insertions, 13 deletions
2026-01-15 09:26:23 +07:00
..
BgfxRenderer docs: Update all documentation to reflect development stage 2026-01-15 09:26:23 +07:00
InputModule docs: Update all documentation to reflect development stage 2026-01-15 09:26:23 +07:00
UIModule docs: Update all documentation to reflect development stage 2026-01-15 09:26:23 +07:00