GroveEngine/tests/modules/TestModule.cpp
StillHammer ddbed30ed7 feat: Add Scenario 11 IO System test & fix IntraIO routing architecture
Implémentation complète du scénario 11 (IO System Stress Test) avec correction majeure de l'architecture de routing IntraIO.

## Nouveaux Modules de Test (Scenario 11)
- ProducerModule: Publie messages pour tests IO
- ConsumerModule: Consomme et valide messages reçus
- BroadcastModule: Test multi-subscriber broadcasting
- BatchModule: Test low-frequency batching
- IOStressModule: Tests de charge concurrents

## Test d'Intégration
- test_11_io_system.cpp: 6 tests validant:
  * Basic Publish-Subscribe
  * Pattern Matching avec wildcards
  * Multi-Module Routing (1-to-many)
  * Low-Frequency Subscriptions (batching)
  * Backpressure & Queue Overflow
  * Thread Safety (concurrent pub/pull)

## Fix Architecture Critique: IntraIO Routing
**Problème**: IntraIO::publish() et subscribe() n'utilisaient PAS IntraIOManager pour router entre modules.

**Solution**: Utilisation de JSON comme format de transport intermédiaire
- IntraIO::publish() → extrait JSON → IntraIOManager::routeMessage()
- IntraIO::subscribe() → enregistre au IntraIOManager::registerSubscription()
- IntraIOManager::routeMessage() → copie JSON pour chaque subscriber → deliverMessage()

**Bénéfices**:
-  Routing centralisé fonctionnel
-  Support 1-to-many (copie JSON au lieu de move unique_ptr)
-  Pas besoin d'implémenter IDataNode::clone()
-  Compatible futur NetworkIO (JSON sérialisable)

## Modules Scenario 13 (Cross-System)
- ConfigWatcherModule, PlayerModule, EconomyModule, MetricsModule
- test_13_cross_system.cpp (stub)

## Documentation
- CLAUDE_NEXT_SESSION.md: Instructions détaillées pour build/test

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:43:08 +08:00

123 lines
3.7 KiB
C++

#include <grove/IModule.h>
#include <grove/JsonDataNode.h>
#include <grove/JsonDataValue.h>
#include <iostream>
#include <memory>
// This line will be modified by AutoCompiler during race condition tests
std::string moduleVersion = "v11";
namespace grove {
/**
* @brief Simple test module for hot-reload validation
*
* This module demonstrates:
* - State preservation across reloads
* - IDataNode-based configuration
* - Simple counter logic
*/
class TestModule : public IModule {
private:
int counter = 0;
IIO* io = nullptr;
ITaskScheduler* scheduler = nullptr;
std::unique_ptr<IDataNode> config;
public:
TestModule() {
std::cout << "[TestModule] Constructor called - " << moduleVersion << std::endl;
}
~TestModule() override {
std::cout << "[TestModule] Destructor called" << std::endl;
}
void process(const IDataNode& input) override {
counter++;
std::cout << "[TestModule] Process #" << counter
<< " - Version: " << moduleVersion << std::endl;
// Print input if available
std::string message = input.getString("message", "");
if (!message.empty()) {
std::cout << "[TestModule] Received message: " << message << std::endl;
}
}
void setConfiguration(const IDataNode& configNode, IIO* ioPtr, ITaskScheduler* schedulerPtr) override {
std::cout << "[TestModule] Configuration set" << std::endl;
this->io = ioPtr;
this->scheduler = schedulerPtr;
// Clone configuration for storage
config = std::make_unique<JsonDataNode>("config", nlohmann::json::object());
// Note: moduleVersion is a global compiled into the .so file
// We DO NOT overwrite it from config to preserve hot-reload version changes
std::cout << "[TestModule] Compiled version: " << moduleVersion << std::endl;
}
const IDataNode& getConfiguration() override {
if (!config) {
config = std::make_unique<JsonDataNode>("config", nlohmann::json::object());
}
return *config;
}
std::unique_ptr<IDataNode> getHealthStatus() override {
nlohmann::json health = {
{"status", "healthy"},
{"counter", counter},
{"version", moduleVersion}
};
return std::make_unique<JsonDataNode>("health", health);
}
void shutdown() override {
std::cout << "[TestModule] Shutdown called - Counter at: " << counter << std::endl;
}
std::unique_ptr<IDataNode> getState() override {
std::cout << "[TestModule] getState() - Saving counter: " << counter << std::endl;
nlohmann::json state = {
{"counter", counter},
{"version", moduleVersion}
};
return std::make_unique<JsonDataNode>("state", state);
}
void setState(const IDataNode& state) override {
counter = state.getInt("counter", 0);
std::cout << "[TestModule] setState() - Restored counter: " << counter << std::endl;
std::string oldVersion = state.getString("version", "unknown");
std::cout << "[TestModule] setState() - Previous version was: " << oldVersion << std::endl;
}
std::string getType() const override {
return "TestModule";
}
bool isIdle() const override {
// TestModule has no async operations, always idle
return true;
}
};
} // namespace grove
// Module factory function - required for dynamic loading
extern "C" {
grove::IModule* createModule() {
return new grove::TestModule();
}
void destroyModule(grove::IModule* module) {
delete module;
}
}