Implémentation complète du scénario 11 (IO System Stress Test) avec correction majeure de l'architecture de routing IntraIO. ## Nouveaux Modules de Test (Scenario 11) - ProducerModule: Publie messages pour tests IO - ConsumerModule: Consomme et valide messages reçus - BroadcastModule: Test multi-subscriber broadcasting - BatchModule: Test low-frequency batching - IOStressModule: Tests de charge concurrents ## Test d'Intégration - test_11_io_system.cpp: 6 tests validant: * Basic Publish-Subscribe * Pattern Matching avec wildcards * Multi-Module Routing (1-to-many) * Low-Frequency Subscriptions (batching) * Backpressure & Queue Overflow * Thread Safety (concurrent pub/pull) ## Fix Architecture Critique: IntraIO Routing **Problème**: IntraIO::publish() et subscribe() n'utilisaient PAS IntraIOManager pour router entre modules. **Solution**: Utilisation de JSON comme format de transport intermédiaire - IntraIO::publish() → extrait JSON → IntraIOManager::routeMessage() - IntraIO::subscribe() → enregistre au IntraIOManager::registerSubscription() - IntraIOManager::routeMessage() → copie JSON pour chaque subscriber → deliverMessage() **Bénéfices**: - ✅ Routing centralisé fonctionnel - ✅ Support 1-to-many (copie JSON au lieu de move unique_ptr) - ✅ Pas besoin d'implémenter IDataNode::clone() - ✅ Compatible futur NetworkIO (JSON sérialisable) ## Modules Scenario 13 (Cross-System) - ConfigWatcherModule, PlayerModule, EconomyModule, MetricsModule - test_13_cross_system.cpp (stub) ## Documentation - CLAUDE_NEXT_SESSION.md: Instructions détaillées pour build/test 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
123 lines
3.7 KiB
C++
123 lines
3.7 KiB
C++
#include <grove/IModule.h>
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#include <grove/JsonDataNode.h>
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#include <grove/JsonDataValue.h>
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#include <iostream>
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#include <memory>
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// This line will be modified by AutoCompiler during race condition tests
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std::string moduleVersion = "v11";
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namespace grove {
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/**
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* @brief Simple test module for hot-reload validation
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*
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* This module demonstrates:
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* - State preservation across reloads
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* - IDataNode-based configuration
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* - Simple counter logic
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*/
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class TestModule : public IModule {
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private:
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int counter = 0;
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IIO* io = nullptr;
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ITaskScheduler* scheduler = nullptr;
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std::unique_ptr<IDataNode> config;
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public:
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TestModule() {
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std::cout << "[TestModule] Constructor called - " << moduleVersion << std::endl;
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}
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~TestModule() override {
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std::cout << "[TestModule] Destructor called" << std::endl;
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}
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void process(const IDataNode& input) override {
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counter++;
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std::cout << "[TestModule] Process #" << counter
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<< " - Version: " << moduleVersion << std::endl;
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// Print input if available
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std::string message = input.getString("message", "");
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if (!message.empty()) {
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std::cout << "[TestModule] Received message: " << message << std::endl;
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}
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}
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void setConfiguration(const IDataNode& configNode, IIO* ioPtr, ITaskScheduler* schedulerPtr) override {
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std::cout << "[TestModule] Configuration set" << std::endl;
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this->io = ioPtr;
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this->scheduler = schedulerPtr;
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// Clone configuration for storage
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config = std::make_unique<JsonDataNode>("config", nlohmann::json::object());
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// Note: moduleVersion is a global compiled into the .so file
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// We DO NOT overwrite it from config to preserve hot-reload version changes
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std::cout << "[TestModule] Compiled version: " << moduleVersion << std::endl;
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}
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const IDataNode& getConfiguration() override {
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if (!config) {
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config = std::make_unique<JsonDataNode>("config", nlohmann::json::object());
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}
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return *config;
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}
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std::unique_ptr<IDataNode> getHealthStatus() override {
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nlohmann::json health = {
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{"status", "healthy"},
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{"counter", counter},
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{"version", moduleVersion}
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};
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return std::make_unique<JsonDataNode>("health", health);
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}
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void shutdown() override {
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std::cout << "[TestModule] Shutdown called - Counter at: " << counter << std::endl;
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}
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std::unique_ptr<IDataNode> getState() override {
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std::cout << "[TestModule] getState() - Saving counter: " << counter << std::endl;
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nlohmann::json state = {
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{"counter", counter},
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{"version", moduleVersion}
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};
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return std::make_unique<JsonDataNode>("state", state);
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}
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void setState(const IDataNode& state) override {
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counter = state.getInt("counter", 0);
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std::cout << "[TestModule] setState() - Restored counter: " << counter << std::endl;
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std::string oldVersion = state.getString("version", "unknown");
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std::cout << "[TestModule] setState() - Previous version was: " << oldVersion << std::endl;
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}
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std::string getType() const override {
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return "TestModule";
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}
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bool isIdle() const override {
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// TestModule has no async operations, always idle
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return true;
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}
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};
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} // namespace grove
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// Module factory function - required for dynamic loading
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extern "C" {
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grove::IModule* createModule() {
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return new grove::TestModule();
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}
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void destroyModule(grove::IModule* module) {
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delete module;
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}
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}
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