- Port to Windows (MinGW/Ninja): - ModuleFactory/ModuleLoader: LoadLibrary/GetProcAddress - SystemUtils: Windows process memory APIs - FileWatcher: st_mtime instead of st_mtim - IIO.h: add missing #include <cstdint> - Tests (09, 10, 11): grove_dlopen/dlsym wrappers - Phase 4 - SceneCollector & IIO: - Implement view/proj matrix calculation in parseCamera() - Add IIO routing test with game→renderer pattern - test_22_bgfx_sprites_headless: 5 tests, 23 assertions pass 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
127 lines
4.6 KiB
C++
127 lines
4.6 KiB
C++
/**
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* Test: BgfxRenderer Sprite Integration Test (Headless)
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*
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* Tests the BgfxRendererModule data structures without actual rendering.
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* Validates: JsonDataNode for sprite data, IIO message publishing.
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*
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* Note: SceneCollector/FramePacket tests are in the visual test that links with BgfxRenderer.
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*/
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#include <grove/JsonDataNode.h>
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#include <grove/IntraIOManager.h>
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#include <grove/IntraIO.h>
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#include <catch2/catch_test_macros.hpp>
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#include <catch2/matchers/catch_matchers_floating_point.hpp>
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#include <iostream>
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#include <cmath>
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using Catch::Matchers::WithinAbs;
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TEST_CASE("SpriteInstance data layout", "[bgfx][unit]") {
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// Test that SpriteInstance struct can be constructed from IIO message data
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auto sprite = std::make_unique<grove::JsonDataNode>("sprite");
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sprite->setDouble("x", 100.0);
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sprite->setDouble("y", 200.0);
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sprite->setDouble("scaleX", 32.0);
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sprite->setDouble("scaleY", 32.0);
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sprite->setDouble("rotation", 1.57f); // ~90 degrees
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sprite->setDouble("u0", 0.0);
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sprite->setDouble("v0", 0.0);
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sprite->setDouble("u1", 1.0);
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sprite->setDouble("v1", 1.0);
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sprite->setInt("color", 0xFF0000FF);
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sprite->setInt("textureId", 5);
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sprite->setInt("layer", 10);
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// Verify data can be read back
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REQUIRE(sprite->getDouble("x") == 100.0);
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REQUIRE(sprite->getDouble("y") == 200.0);
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REQUIRE(sprite->getDouble("scaleX") == 32.0);
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REQUIRE(sprite->getDouble("scaleY") == 32.0);
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REQUIRE_THAT(sprite->getDouble("rotation"), WithinAbs(1.57, 0.01));
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REQUIRE(sprite->getInt("color") == 0xFF0000FF);
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REQUIRE(sprite->getInt("textureId") == 5);
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REQUIRE(sprite->getInt("layer") == 10);
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}
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TEST_CASE("IIO sprite message routing between modules", "[bgfx][integration]") {
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// Use singleton IntraIOManager (same as IntraIO::publish uses)
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auto& ioManager = grove::IntraIOManager::getInstance();
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// Create two IO instances to simulate module communication
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auto gameIO = ioManager.createInstance("test_game_module");
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auto rendererIO = ioManager.createInstance("test_renderer_module");
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// Renderer subscribes to render topics
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rendererIO->subscribe("render:*");
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// Game module publishes sprites via IIO
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for (int i = 0; i < 3; ++i) {
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auto sprite = std::make_unique<grove::JsonDataNode>("sprite");
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sprite->setDouble("x", 100.0 + i * 50);
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sprite->setDouble("y", 200.0 + i * 30);
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sprite->setDouble("scaleX", 32.0);
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sprite->setDouble("scaleY", 32.0);
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sprite->setInt("color", 0xFFFFFFFF);
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sprite->setInt("layer", i);
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std::unique_ptr<grove::IDataNode> spriteData = std::move(sprite);
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gameIO->publish("render:sprite", std::move(spriteData));
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}
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// Messages should be routed to renderer
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REQUIRE(rendererIO->hasMessages() == 3);
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// Pull and verify first message
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auto msg1 = rendererIO->pullMessage();
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REQUIRE(msg1.topic == "render:sprite");
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REQUIRE(msg1.data != nullptr);
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REQUIRE_THAT(msg1.data->getDouble("x"), WithinAbs(100.0, 0.01));
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// Cleanup
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rendererIO->clearAllMessages();
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ioManager.removeInstance("test_game_module");
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ioManager.removeInstance("test_renderer_module");
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}
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TEST_CASE("Camera message structure", "[bgfx][unit]") {
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auto camera = std::make_unique<grove::JsonDataNode>("camera");
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camera->setDouble("x", 100.0);
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camera->setDouble("y", 50.0);
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camera->setDouble("zoom", 2.0);
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camera->setInt("viewportX", 0);
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camera->setInt("viewportY", 0);
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camera->setInt("viewportW", 800);
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camera->setInt("viewportH", 600);
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REQUIRE(camera->getDouble("x") == 100.0);
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REQUIRE(camera->getDouble("y") == 50.0);
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REQUIRE(camera->getDouble("zoom") == 2.0);
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REQUIRE(camera->getInt("viewportW") == 800);
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REQUIRE(camera->getInt("viewportH") == 600);
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}
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TEST_CASE("Clear color message structure", "[bgfx][unit]") {
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auto clear = std::make_unique<grove::JsonDataNode>("clear");
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clear->setInt("color", 0x112233FF);
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REQUIRE(clear->getInt("color") == 0x112233FF);
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}
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TEST_CASE("Debug line message structure", "[bgfx][unit]") {
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auto line = std::make_unique<grove::JsonDataNode>("line");
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line->setDouble("x1", 10.0);
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line->setDouble("y1", 20.0);
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line->setDouble("x2", 100.0);
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line->setDouble("y2", 200.0);
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line->setInt("color", 0xFF0000FF);
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REQUIRE(line->getDouble("x1") == 10.0);
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REQUIRE(line->getDouble("y1") == 20.0);
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REQUIRE(line->getDouble("x2") == 100.0);
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REQUIRE(line->getDouble("y2") == 200.0);
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REQUIRE(line->getInt("color") == 0xFF0000FF);
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}
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