- Fix JsonDataNode::getChildReadOnly() to handle JSON array access by numeric index - Fix test_ui_showcase to use JSON array for children (matching test_single_button pattern) - Add visual test files: test_single_button, test_ui_showcase, test_sprite_debug - Clean up debug logging from SpritePass, SceneCollector, UIButton, BgfxDevice The root cause was that UITree couldn't access array children in JSON layouts. UIButton hover/click now works correctly in both test files. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com> |
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| .. | ||
| compiled | ||
| fs_color.bin.h | ||
| fs_color.sc | ||
| fs_sprite.bin.h | ||
| fs_sprite.sc | ||
| ShaderManager.cpp | ||
| ShaderManager.h | ||
| varying.def.sc | ||
| vs_color.bin.h | ||
| vs_color.sc | ||
| vs_sprite.bin.h | ||
| vs_sprite.sc | ||