# warfactoryracine **Statut:** PAUSE (Paused (Temporarily Inactive)) **Type:** C++ Application **Repository:** git@git.etheryale.com:StillHammer/warfactoryracine.git ## Description This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. ## Tech Stack C++, C++ Headers, C/C++ Headers, JSON, JavaScript, Markdown, Python, Shell Script ## Current Status **ALWAYS CHECK**: - `TODO.md` at project root for current implementation roadmap and high-level phases ## Key Features - See CLAUDE.md for detailed features ## Structure ``` cmake/ docs/ external/ gameData/ src/ tools/ ``` ## Prochaines ร‰tapes - โœ… **Phase 1 Complete**: Core Interfaces (IEngine, IModuleSystem, IModule, IIO, ITaskScheduler) - โœ… **Phase 2 Complete**: **BLAZING HOT-RELOAD SYSTEM** - **0.4ms average reload time!** - ๐Ÿš€ **Current Phase**: Phase 3 - Module Ecosystem Development - --- - - โœ… **IEngine.h** - Engine orchestration interface ## Notes None --- **Created:** 2026-01-19 **Last Updated:** 2026-01-19 **Source:** Generated from repo inspection