# groveengine **Statut:** WIP (Work In Progress (Active Development)) **Type:** C++ Application **Repository:** git@git.etheryale.com:StillHammer/groveengine.git ## Description GroveEngine is a C++17 hot-reload module system for game engines. It supports dynamic loading/unloading of modules (.so) with state preservation during hot-reload. ## Tech Stack Batch Script, C, C#, C++, C++ Headers, C/C++ Headers, JSON, Markdown, PowerShell, Python, Shell Script, Swift, TypeScript, YAML ## Current Status | System | Status | Description | Use Case | |--------|--------|-------------|----------| ## Key Features - See CLAUDE.md for detailed features ## Structure ``` assets/ build/ build-bgfx/ build-mingw/ build-msvc/ build-test/ build-threaded/ build-tsan/ build-win/ docs/ ``` ## Prochaines Étapes - See TODO.md or project plans for next steps ## Notes None --- **Created:** 2026-01-19 **Last Updated:** 2026-01-19 **Source:** Generated from repo inspection