commit fecb1075ebfe78b8ed8d3ac38c1861c8350be9b1 Author: StillHammer Date: Tue Jan 20 11:25:36 2026 +0700 Initial commit: Unreal Engine MCP Server - AI-powered Unreal C++ development diff --git a/README.md b/README.md new file mode 100644 index 0000000..c713480 --- /dev/null +++ b/README.md @@ -0,0 +1,32 @@ +# Unreal Engine MCP Server + +AI-powered Unreal Engine development - Generate C++ code, Blueprint conversions, and multiplayer systems + +## Status: Setup phase + +See ../UNREAL_MCP_SPEC.md for complete specifications. + +## Features + +- Generate Unreal C++ classes (.h + .cpp) from natural language +- Blueprint → C++ conversion for performance optimization +- Create complete gameplay systems (weapons, abilities, inventory) +- Network replication code generation (multiplayer) +- Debug Unreal code with AI assistance +- Performance analysis and profiling recommendations +- Animation Blueprint logic generation +- Slate UI for editor customization + +## Target + +- Unreal Engine developers (5M+ worldwide) +- AAA game studios and technical designers +- Multiplayer game developers +- VR/AR experience developers + +## Tech + +- TypeScript MCP server +- Claude API for code generation +- C++ code generation following Epic coding standards +- Proper UE macros (UCLASS, UPROPERTY, UFUNCTION) diff --git a/package.json b/package.json new file mode 100644 index 0000000..cce96a4 --- /dev/null +++ b/package.json @@ -0,0 +1,23 @@ +{ + "name": "unreal-mcp", + "version": "0.1.0", + "description": "MCP server for AI-powered Unreal Engine development - Generate C++ code, Blueprint conversions, and multiplayer systems", + "main": "dist/index.js", + "keywords": [ + "mcp", + "unreal-engine", + "unreal", + "game-development", + "cpp", + "blueprints", + "ai", + "claude", + "code-generation" + ], + "author": "Alexis Trouvé", + "license": "MIT", + "repository": { + "type": "git", + "url": "https://github.com/AlexisTrouve/unreal-mcp.git" + } +}