[build-system] requires = ["hatchling"] build-backend = "hatchling.build" [project] name = "unreal-mcp" version = "0.1.0" description = "MCP server for Unreal Engine - Runtime control, Project Intelligence, Debug tools" readme = "README.md" license = "MIT" requires-python = ">=3.11" authors = [ { name = "Alexis Trouve" } ] keywords = ["unreal", "mcp", "model-context-protocol", "game-development", "blueprint"] classifiers = [ "Development Status :: 3 - Alpha", "Intended Audience :: Developers", "License :: OSI Approved :: MIT License", "Programming Language :: Python :: 3", "Programming Language :: Python :: 3.11", "Programming Language :: Python :: 3.12", "Topic :: Games/Entertainment", "Topic :: Software Development :: Code Generators", ] dependencies = [ "mcp>=1.0.0", "pydantic>=2.0.0", "pydantic-settings>=2.0.0", ] [project.optional-dependencies] dev = [ "pytest>=8.0.0", "pytest-asyncio>=0.23.0", "ruff>=0.1.0", "mypy>=1.8.0", ] [project.scripts] unreal-mcp = "unreal_mcp.server:main" [project.urls] Homepage = "https://github.com/AlexisTrouve/unreal-mcp" Repository = "https://github.com/AlexisTrouve/unreal-mcp" Documentation = "https://github.com/AlexisTrouve/unreal-mcp#readme" [tool.hatch.build.targets.wheel] packages = ["src/unreal_mcp"] [tool.ruff] target-version = "py311" line-length = 100 [tool.ruff.lint] select = [ "E", # pycodestyle errors "W", # pycodestyle warnings "F", # Pyflakes "I", # isort "B", # flake8-bugbear "C4", # flake8-comprehensions "UP", # pyupgrade ] ignore = [ "E501", # line too long (handled by formatter) ] [tool.ruff.lint.isort] known-first-party = ["unreal_mcp"] [tool.mypy] python_version = "3.11" strict = true warn_return_any = true warn_unused_ignores = true [tool.pytest.ini_options] asyncio_mode = "auto" testpaths = ["tests"]