Bugfix: not finding parent_obj correctly
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parent
9b3b327853
commit
d5bcaaf18b
32
addon.py
32
addon.py
@ -1443,22 +1443,30 @@ class BlenderMCPServer:
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mesh_obj = imported_objects[0]
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print("Single mesh imported, no cleanup needed.")
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else:
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parent_obj = imported_objects[0]
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if parent_obj.type == 'EMPTY' and len(parent_obj.children) == 1:
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potential_mesh = parent_obj.children[0]
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if potential_mesh.type == 'MESH':
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print("GLB structure confirmed: Empty node with one mesh child.")
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if len(imported_objects) == 2:
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empty_objs = [i for i in imported_objects if i.type == "EMPTY"]
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if len(empty_objs) != 1:
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print("Error: Expected an empty node with one mesh child or a single mesh object.")
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return
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parent_obj = empty_objs.pop()
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if len(parent_obj.children) == 1:
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potential_mesh = parent_obj.children[0]
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if potential_mesh.type == 'MESH':
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print("GLB structure confirmed: Empty node with one mesh child.")
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# Unparent the mesh from the empty node
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potential_mesh.parent = None
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# Unparent the mesh from the empty node
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potential_mesh.parent = None
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# Remove the empty node
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bpy.data.objects.remove(parent_obj)
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print("Removed empty node, keeping only the mesh.")
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# Remove the empty node
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bpy.data.objects.remove(parent_obj)
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print("Removed empty node, keeping only the mesh.")
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mesh_obj = potential_mesh
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mesh_obj = potential_mesh
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else:
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print("Error: Child is not a mesh object.")
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return
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else:
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print("Error: Child is not a mesh object.")
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print("Error: Expected an empty node with one mesh child or a single mesh object.")
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return
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else:
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print("Error: Expected an empty node with one mesh child or a single mesh object.")
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