# BlenderMCP - Blender Model Context Protocol Integration BlenderMCP connects Blender to Claude AI through the Model Context Protocol (MCP), allowing Claude to directly interact with and control Blender. This integration enables AI-assisted 3D modeling, scene manipulation, and rendering. ## Features - **Two-way communication**: Connect Claude AI to Blender through a socket-based server - **Object manipulation**: Create, modify, and delete 3D objects in Blender - **Material control**: Apply and modify materials and colors - **Scene inspection**: Get detailed information about the current Blender scene - **Code execution**: Run arbitrary Python code in Blender from Claude - **Rendering**: Trigger renders directly from Claude ## Components The system consists of two main components: 1. **Blender Addon (`blender_mcp_addon.py`)**: A Blender addon that creates a socket server within Blender to receive and execute commands 2. **MCP Server (`blender_mcp_server.py`)**: A Python server that implements the Model Context Protocol and connects to the Blender addon ## Installation ### Prerequisites - Blender 3.0 or newer - Python 3.7 or newer - MCP library (`pip install mcp`) ### Installing the Blender Addon 1. Open Blender 2. Go to Edit > Preferences > Add-ons 3. Click "Install..." and select the `blender_mcp_addon.py` file 4. Enable the addon by checking the box next to "Interface: Blender MCP" ### Setting up the MCP Server 1. Install the required Python packages: ``` pip install mcp ``` 2. Run the MCP server: ``` python blender_mcp_server.py ``` ## Usage ### Starting the Connection 1. In Blender, go to the 3D View sidebar (press N if not visible) 2. Find the "BlenderMCP" tab 3. Set the port number (default: 9876) 4. Click "Start MCP Server" 5. Make sure the MCP server is running in your terminal ### Using with Claude Once connected, Claude can interact with Blender using the following capabilities: #### Resources - `blender://ping` - Check connectivity - `blender://simple` - Get basic Blender information - `blender://scene` - Get detailed scene information - `blender://object/{object_name}` - Get information about a specific object #### Tools - `create_primitive` - Create basic primitive objects with optional color - `set_object_property` - Set a single property of an object - `create_object` - Create a new object with detailed parameters - `modify_object` - Modify an existing object's properties - `delete_object` - Remove an object from the scene - `set_material` - Apply or create materials for objects - `execute_blender_code` - Run arbitrary Python code in Blender ### Example Commands Here are some examples of what you can ask Claude to do: - "Create a blue cube at position [0, 1, 0]" - "Make the cube red" - "Create a sphere and place it above the cube" - "Get information about the current scene" - "Delete the cube" ## Troubleshooting - **Connection issues**: Make sure both the Blender addon server and the MCP server are running - **Command failures**: Check the console in Blender for error messages - **Timeout errors**: Try simplifying your requests or breaking them into smaller steps ## Technical Details ### Communication Protocol The system uses a simple JSON-based protocol over TCP sockets: - **Commands** are sent as JSON objects with a `type` and optional `params` - **Responses** are JSON objects with a `status` and `result` or `message` ### Security Considerations The `execute_blender_code` tool allows running arbitrary Python code in Blender, which can be powerful but potentially dangerous. Use with caution in production environments. ## Limitations - The connection is local only (localhost) - Large data transfers may cause timeouts - Complex operations might need to be broken down into smaller steps ## Contributing Contributions are welcome! Please feel free to submit a Pull Request. ## License [Your license information here]