{ "biome_id": "coastal_plain", "display_name": "Coastal Plain", "description": "Low-lying areas along coastlines with maritime influence, salt-tolerant vegetation and access to marine resources", "classification": { "type": "special_climate_zone", "priority": 2, "token_requirements": { "rain_tokens": {"min": 150, "condition": "moderate_coastal_rainfall"}, "coastal_proximity": {"max": 5, "condition": "near_ocean"} }, "climate_conditions": { "maritime_influence": true, "moderate_temperatures": true, "salt_spray_exposure": true, "sea_breeze_circulation": true }, "elevation_range": { "minimum": 0, "maximum": 100, "typical_range": [0, 50], "formation_zone": "low_coastal_areas_with_marine_influence" }, "generation_notes": { "formation_process": "Created by moderate rainfall with coastal proximity requirements", "geographic_distribution": "Coastal lowlands with maritime climate influence", "rarity": "Common - major coastal settlement areas", "minimum_area": 100, "typical_area_range": [200, 800] } }, "vegetation": { "primary": "salt_tolerant_coastal_plants", "secondary": ["sea_grasses", "coastal_shrubs", "salt_marsh_plants", "dune_vegetation"], "characteristics": [ "salt_tolerance", "wind_resistance", "sand_stabilization", "maritime_adaptation", "moderate_productivity" ], "forest_compatibility": "coastal_adapted_trees_only", "note": "Specialized vegetation adapted to salt spray and coastal conditions" }, "environmental_properties": { "salt_tolerance": 2.5, "wind_exposure": 2.1, "soil_salinity": 1.8, "erosion_resistance": 1.4, "marine_influence": 2.8, "biodiversity": 1.6 }, "resource_modifiers": { "fishing": 2.5, "salt_production": 2.0, "seaweed_harvest": 1.8, "maritime_trade": 2.2, "agriculture": 1.1, "livestock_grazing": 1.3, "wind_energy": 1.8, "tourism": 1.9, "forestry": 0.4, "industrial_suitability": 1.2 }, "industrial_considerations": { "construction_requirements": [ "salt_corrosion_protection", "wind_resistant_design", "foundation_drainage_systems", "storm_surge_preparation" ], "advantages": [ "excellent_port_access", "maritime_trade_routes", "flat_construction_terrain", "consistent_wind_resources" ], "challenges": [ "salt_corrosion_issues", "storm_surge_vulnerability", "soil_salinity_problems", "seasonal_tourism_variations" ] }, "gameplay_effects": { "defensive_bonuses": { "amphibious_operations": 2.4, "naval_support_access": 2.6 }, "economic_factors": { "maritime_trade_bonus": 2.2, "fishing_industry_income": 2.5, "tourism_revenue": 1.9, "salt_corrosion_costs": 1.8 }, "strategic_value": { "port_development": 2.8, "naval_base_suitability": 2.4, "international_trade": 2.3 } }, "seasonal_patterns": { "storm_season": { "conditions": "increased_wind_and_precipitation_from_ocean_storms", "challenges": "storm_surge_flooding_and_infrastructure_damage", "opportunities": "increased_fish_migration_and_wave_energy" }, "calm_season": { "conditions": "stable_weather_with_consistent_sea_breezes", "opportunities": "optimal_fishing_and_maritime_trade_conditions", "tourism": "peak_visitor_season_with_mild_coastal_climate" } }, "wildlife": { "adapted_species": [ "seabirds", "coastal_mammals", "intertidal_species", "migratory_shorebirds" ], "hunting_opportunities": 1.4, "biodiversity": 1.6, "conservation_value": "important_bird_migration_corridors" }, "soil_characteristics": { "soil_type": "sandy_coastal_soils_with_salt_content", "drainage": "excellent_natural_drainage", "salinity": "moderate_to_high_salt_content", "fertility": "moderate_with_marine_nutrient_input" }, "maritime_features": { "tidal_influence": "strong_tidal_variations", "beach_access": "natural_beaches_and_sandy_shores", "harbor_potential": "excellent_natural_harbors", "storm_protection": "requires_artificial_breakwaters" }, "land_use_potential": { "port_development": "primary_economic_opportunity", "fishing_industry": "major_coastal_resource_exploitation", "tourism_development": "beach_and_maritime_recreation", "salt_farming": "traditional_coastal_industry" } }