{ "region_system_v3": { "description": "Scalable blacklist + frequent biomes system with mass requirements", "version": "3.0", "revolutionary_simplification": { "problem_solved": "Exponential complexity of biome compatibility (20 biomes × 50 features = 1000 combinations)", "old_system": "compatible_biomes + incompatible_biomes + probability (redundant and massive)", "new_system": "incompatible_biomes (blacklist) + frequent_biomes (priority) - NO probability" }, "core_logic": { "default_behavior": "All features available everywhere by default", "blacklist_filtering": "incompatible_biomes = hard exclusions (geological impossibility)", "priority_system": "frequent_biomes = higher priority/likelihood in these environments", "mass_gating": "minimum_region_mass = geological strength requirements", "selection_method": "Filter by mass + blacklist, then prioritize frequent biomes" }, "workflow_example": { "scenario": "Iron region (mass=200) placing feature in 'alpine' biome", "step_1": "Filter by mass: rich_iron_ore (≥150✅), iron_ore_vein (≥75✅), bog_iron (≥10✅), etc.", "step_2": "Filter by blacklist: remove bog_iron (alpine incompatible), keep rich_iron_ore + iron_ore_vein", "step_3": "Check frequent biomes: rich_iron_ore has alpine in frequent_biomes → HIGH PRIORITY", "step_4": "Result: rich_iron_ore selected (mass ok, not blacklisted, frequent in alpine)" }, "scalability_advantages": { "new_biome_addition": "Automatically compatible with all features except explicit blacklists", "maintenance_load": "~3 blacklist entries per feature vs ~15+ whitelist entries", "geological_logic": "Blacklist = impossible formations, frequent = optimal conditions", "no_probability_management": "Eliminates probability balancing and normalization complexity" }, "feature_examples": { "rich_iron_ore": { "incompatible_biomes": ["tropical_rainforest", "wetlands"], "frequent_biomes": ["hills", "rocky_plateau", "alpine"], "explanation": "Cannot form in tropical/wetland conditions, optimal in mountain/hill tectonics" }, "laterite_iron": { "incompatible_biomes": ["alpine", "cold_desert", "tundra", "hot_desert"], "frequent_biomes": ["tropical_rainforest"], "explanation": "Requires tropical weathering, impossible in cold/dry conditions" }, "peat_bog": { "incompatible_biomes": ["hot_desert", "cold_desert", "alpine", "rocky_plateau"], "frequent_biomes": ["wetlands"], "explanation": "Needs wetland accumulation, impossible in dry/rocky conditions" } }, "files_updated": { "iron_regions.json": "7 features with blacklist+frequent system", "copper_regions.json": "6 features with blacklist+frequent system", "coal_regions.json": "6 features with blacklist+frequent system", "oil_regions.json": "7 features with blacklist+frequent system", "spatial_distribution_patterns.json": "5 random density patterns for regions" }, "implementation_ready": { "phase_8_integration": "System ready for world generation Phase 8", "algorithm": [ "1. Region assigned random pattern (concentrated/uniform/ring/clustered/gradient)", "2. Pattern determines density distribution within region radius", "3. For each feature placement:", "4. - Check region.mass >= feature.minimum_region_mass", "5. - Check local_biome NOT IN feature.incompatible_biomes", "6. - Prioritize features where local_biome IN feature.frequent_biomes", "7. - Select from available features", "8. - Place according to region density pattern" ] }, "maintenance_metrics": { "old_system": "1000+ compatibility combinations to maintain", "new_system": "~200 blacklist entries total across all features", "reduction_factor": "5x less maintenance, infinite scalability for new biomes" } } }