feat: Add DataNode typed setters and Scenario 12 integration test
Add typed property setters (setInt, setString, setBool, setDouble) to IDataNode interface for symmetric read/write API. Implement loadConfigFile and loadDataDirectory methods in JsonDataTree for granular loading. Create comprehensive test_12_datanode covering: - Typed setters/getters with read-only enforcement - Data and tree hash change detection - Property-based queries (predicates) - Pattern matching with wildcards - Type-safe defaults All 6 tests passing successfully. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@ -182,6 +182,46 @@ public:
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*/
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*/
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virtual bool hasProperty(const std::string& name) const = 0;
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virtual bool hasProperty(const std::string& name) const = 0;
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// ========================================
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// TYPED DATA MODIFICATION BY PROPERTY NAME
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// ========================================
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/**
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* @brief Set string property in this node's data
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* @param name Property name
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* @param value Value to set
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*
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* Only works for data/ and runtime/ nodes. Config nodes are read-only.
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*/
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virtual void setString(const std::string& name, const std::string& value) = 0;
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/**
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* @brief Set integer property in this node's data
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* @param name Property name
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* @param value Value to set
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*
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* Only works for data/ and runtime/ nodes. Config nodes are read-only.
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*/
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virtual void setInt(const std::string& name, int value) = 0;
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/**
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* @brief Set double property in this node's data
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* @param name Property name
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* @param value Value to set
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*
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* Only works for data/ and runtime/ nodes. Config nodes are read-only.
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*/
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virtual void setDouble(const std::string& name, double value) = 0;
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/**
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* @brief Set boolean property in this node's data
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* @param name Property name
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* @param value Value to set
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*
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* Only works for data/ and runtime/ nodes. Config nodes are read-only.
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*/
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virtual void setBool(const std::string& name, bool value) = 0;
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// ========================================
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// ========================================
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// HASH SYSTEM FOR VALIDATION & SYNCHRO
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// HASH SYSTEM FOR VALIDATION & SYNCHRO
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// ========================================
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// ========================================
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@ -91,6 +91,27 @@ public:
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*/
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*/
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virtual bool saveNode(const std::string& path) = 0;
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virtual bool saveNode(const std::string& path) = 0;
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// ========================================
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// LOAD OPERATIONS
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// ========================================
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/**
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* @brief Load a specific config file into the config tree
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* @param filename Filename relative to config/ directory
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* @return true if loaded successfully
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*
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* Example: loadConfigFile("gameplay.json") loads config/gameplay.json
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*/
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virtual bool loadConfigFile(const std::string& filename) = 0;
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/**
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* @brief Load all files from the data/ directory
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* @return true if loaded successfully
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*
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* Recursively loads all JSON files from the data/ directory
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*/
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virtual bool loadDataDirectory() = 0;
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// ========================================
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// ========================================
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// HOT-RELOAD (Config Only)
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// HOT-RELOAD (Config Only)
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// ========================================
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// ========================================
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@ -68,6 +68,12 @@ public:
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bool getBool(const std::string& name, bool defaultValue = false) const override;
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bool getBool(const std::string& name, bool defaultValue = false) const override;
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bool hasProperty(const std::string& name) const override;
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bool hasProperty(const std::string& name) const override;
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// Typed data modification
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void setString(const std::string& name, const std::string& value) override;
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void setInt(const std::string& name, int value) override;
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void setDouble(const std::string& name, double value) override;
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void setBool(const std::string& name, bool value) override;
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// Hash system
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// Hash system
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std::string getDataHash() override;
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std::string getDataHash() override;
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std::string getTreeHash() override;
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std::string getTreeHash() override;
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@ -53,6 +53,10 @@ public:
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bool saveData() override;
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bool saveData() override;
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bool saveNode(const std::string& path) override;
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bool saveNode(const std::string& path) override;
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// Load operations
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bool loadConfigFile(const std::string& filename) override;
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bool loadDataDirectory() override;
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// Hot-reload
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// Hot-reload
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bool checkForChanges() override;
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bool checkForChanges() override;
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bool reloadIfChanged() override;
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bool reloadIfChanged() override;
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@ -221,6 +221,42 @@ bool JsonDataNode::hasProperty(const std::string& name) const {
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return m_data.is_object() && m_data.contains(name);
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return m_data.is_object() && m_data.contains(name);
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}
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}
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// ========================================
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// TYPED DATA MODIFICATION
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// ========================================
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void JsonDataNode::setString(const std::string& name, const std::string& value) {
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checkReadOnly();
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if (!m_data.is_object()) {
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m_data = json::object();
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}
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m_data[name] = value;
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}
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void JsonDataNode::setInt(const std::string& name, int value) {
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checkReadOnly();
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if (!m_data.is_object()) {
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m_data = json::object();
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}
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m_data[name] = value;
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}
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void JsonDataNode::setDouble(const std::string& name, double value) {
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checkReadOnly();
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if (!m_data.is_object()) {
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m_data = json::object();
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}
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m_data[name] = value;
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}
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void JsonDataNode::setBool(const std::string& name, bool value) {
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checkReadOnly();
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if (!m_data.is_object()) {
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m_data = json::object();
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}
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m_data[name] = value;
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}
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// ========================================
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// ========================================
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// HASH SYSTEM
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// HASH SYSTEM
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// ========================================
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// ========================================
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@ -231,6 +231,68 @@ std::string JsonDataTree::getType() {
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return "JsonDataTree";
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return "JsonDataTree";
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}
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}
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// ========================================
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// LOAD OPERATIONS
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// ========================================
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bool JsonDataTree::loadConfigFile(const std::string& filename) {
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std::string filePath = m_basePath + "/config/" + filename;
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if (!fs::exists(filePath)) {
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std::cerr << "Config file not found: " << filePath << "\n";
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return false;
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}
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try {
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json fileData = loadJsonFile(filePath);
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std::string nodeName = filename.substr(0, filename.find_last_of('.'));
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// Get config root from m_root
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auto* configNode = static_cast<JsonDataNode*>(m_root->getFirstChildByName("config"));
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if (!configNode) {
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std::cerr << "Config root not found\n";
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return false;
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}
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// Build node and add to config tree
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buildNodeFromJson(nodeName, fileData, configNode, true);
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// Track file timestamp for hot-reload
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m_configFileTimes[filePath] = fs::last_write_time(filePath);
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return true;
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} catch (const std::exception& e) {
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std::cerr << "Failed to load config file " << filePath << ": " << e.what() << "\n";
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return false;
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}
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}
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bool JsonDataTree::loadDataDirectory() {
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std::string dataPath = m_basePath + "/data";
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if (!fs::exists(dataPath)) {
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std::cerr << "Data directory not found: " << dataPath << "\n";
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return false;
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}
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try {
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// Get data root from m_root
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auto* dataNode = static_cast<JsonDataNode*>(m_root->getFirstChildByName("data"));
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if (!dataNode) {
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std::cerr << "Data root not found\n";
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return false;
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}
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// Scan directory recursively
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scanDirectory(dataPath, dataNode, false);
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return true;
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} catch (const std::exception& e) {
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std::cerr << "Failed to load data directory: " << e.what() << "\n";
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return false;
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}
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}
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// ========================================
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// ========================================
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// HELPER METHODS
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// HELPER METHODS
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// ========================================
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// ========================================
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@ -272,5 +272,17 @@ target_link_libraries(test_07_limits PRIVATE
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add_dependencies(test_07_limits HeavyStateModule)
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add_dependencies(test_07_limits HeavyStateModule)
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# Test 12: DataNode Integration Test
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add_executable(test_12_datanode
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integration/test_12_datanode.cpp
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)
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target_link_libraries(test_12_datanode PRIVATE
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test_helpers
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GroveEngine::core
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GroveEngine::impl
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)
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# CTest integration
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# CTest integration
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add_test(NAME LimitsTest COMMAND test_07_limits)
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add_test(NAME LimitsTest COMMAND test_07_limits)
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add_test(NAME DataNodeTest COMMAND test_12_datanode)
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218
tests/integration/test_12_datanode.cpp
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218
tests/integration/test_12_datanode.cpp
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#include "grove/JsonDataNode.h"
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#include "grove/JsonDataTree.h"
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#include "../helpers/TestMetrics.h"
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#include "../helpers/TestAssertions.h"
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#include "../helpers/TestReporter.h"
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#include <iostream>
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#include <fstream>
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#include <filesystem>
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#include <thread>
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#include <chrono>
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using namespace grove;
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int main() {
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TestReporter reporter("DataNode Integration Test");
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TestMetrics metrics;
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std::cout << "================================================================================\n";
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std::cout << "TEST: DataNode Integration Test\n";
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std::cout << "================================================================================\n\n";
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// === SETUP ===
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std::cout << "Setup: Creating test directories...\n";
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std::filesystem::create_directories("test_data/config");
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std::filesystem::create_directories("test_data/data");
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// Créer IDataTree
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auto tree = std::make_unique<JsonDataTree>("test_data");
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// ========================================================================
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// TEST 1: Typed Setters & Getters
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// ========================================================================
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std::cout << "\n=== TEST 1: Typed Setters & Getters ===\n";
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auto dataRoot = tree->getDataRoot();
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// Create player node directly through tree
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auto playerNode = std::make_unique<JsonDataNode>("player", nlohmann::json::object());
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// Test setInt
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playerNode->setInt("score", 100);
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ASSERT_EQ(playerNode->getInt("score"), 100, "setInt should work");
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std::cout << " ✓ setInt/getInt works\n";
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// Test setString
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playerNode->setString("name", "Player1");
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ASSERT_EQ(playerNode->getString("name"), "Player1", "setString should work");
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std::cout << " ✓ setString/getString works\n";
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// Test setBool
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playerNode->setBool("active", true);
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ASSERT_EQ(playerNode->getBool("active"), true, "setBool should work");
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std::cout << " ✓ setBool/getBool works\n";
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// Test setDouble
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playerNode->setDouble("ratio", 3.14);
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double ratio = playerNode->getDouble("ratio");
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ASSERT_TRUE(std::abs(ratio - 3.14) < 0.001, "setDouble should work");
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std::cout << " ✓ setDouble/getDouble works\n";
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reporter.addAssertion("typed_setters", true);
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std::cout << "✓ TEST 1 PASSED\n";
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// ========================================================================
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// TEST 2: Data Hash
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// ========================================================================
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std::cout << "\n=== TEST 2: Data Hash ===\n";
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auto testNode = std::make_unique<JsonDataNode>("test", nlohmann::json{
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{"value", 42}
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});
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std::string hash1 = testNode->getDataHash();
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std::cout << " Hash 1: " << hash1.substr(0, 16) << "...\n";
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// Modify data
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testNode->setInt("value", 43);
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std::string hash2 = testNode->getDataHash();
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std::cout << " Hash 2: " << hash2.substr(0, 16) << "...\n";
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ASSERT_TRUE(hash1 != hash2, "Hashes should differ after data change");
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reporter.addAssertion("data_hash", true);
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std::cout << "✓ TEST 2 PASSED\n";
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// ========================================================================
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// TEST 3: Tree Hash
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// ========================================================================
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std::cout << "\n=== TEST 3: Tree Hash ===\n";
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auto root = std::make_unique<JsonDataNode>("root", nlohmann::json::object());
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auto child1 = std::make_unique<JsonDataNode>("child1", nlohmann::json{{"data", 1}});
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auto child2 = std::make_unique<JsonDataNode>("child2", nlohmann::json{{"data", 2}});
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// Get raw pointers before moving
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auto* child1Ptr = child1.get();
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root->setChild("child1", std::move(child1));
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root->setChild("child2", std::move(child2));
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std::string treeHash1 = root->getTreeHash();
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std::cout << " Tree Hash 1: " << treeHash1.substr(0, 16) << "...\n";
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// Modify child1 through parent
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child1Ptr->setInt("data", 999);
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std::string treeHash2 = root->getTreeHash();
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std::cout << " Tree Hash 2: " << treeHash2.substr(0, 16) << "...\n";
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ASSERT_TRUE(treeHash1 != treeHash2, "Tree hash should change when child changes");
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reporter.addAssertion("tree_hash", true);
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std::cout << "✓ TEST 3 PASSED\n";
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// ========================================================================
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// TEST 4: Property Queries
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// ========================================================================
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std::cout << "\n=== TEST 4: Property Queries ===\n";
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auto vehiclesNode = std::make_unique<JsonDataNode>("vehicles", nlohmann::json::object());
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// Create vehicles with different armor values
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auto tank1 = std::make_unique<JsonDataNode>("tank1", nlohmann::json{{"armor", 150}});
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auto tank2 = std::make_unique<JsonDataNode>("tank2", nlohmann::json{{"armor", 180}});
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auto scout = std::make_unique<JsonDataNode>("scout", nlohmann::json{{"armor", 50}});
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vehiclesNode->setChild("tank1", std::move(tank1));
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vehiclesNode->setChild("tank2", std::move(tank2));
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vehiclesNode->setChild("scout", std::move(scout));
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// Query: armor > 100
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auto armoredVehicles = vehiclesNode->queryByProperty("armor",
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[](const IDataValue& val) {
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return val.isNumber() && val.asInt() > 100;
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});
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std::cout << " Vehicles with armor > 100: " << armoredVehicles.size() << "\n";
|
||||||
|
for (const auto& node : armoredVehicles) {
|
||||||
|
int armor = node->getInt("armor");
|
||||||
|
std::cout << " - " << node->getName() << " (armor=" << armor << ")\n";
|
||||||
|
ASSERT_TRUE(armor > 100, "All queried vehicles should have armor > 100");
|
||||||
|
}
|
||||||
|
ASSERT_EQ(armoredVehicles.size(), 2, "Should find 2 armored vehicles");
|
||||||
|
|
||||||
|
reporter.addAssertion("property_queries", true);
|
||||||
|
std::cout << "✓ TEST 4 PASSED\n";
|
||||||
|
|
||||||
|
// ========================================================================
|
||||||
|
// TEST 5: Pattern Matching
|
||||||
|
// ========================================================================
|
||||||
|
std::cout << "\n=== TEST 5: Pattern Matching ===\n";
|
||||||
|
|
||||||
|
auto unitsNode = std::make_unique<JsonDataNode>("units", nlohmann::json::object());
|
||||||
|
|
||||||
|
auto heavy_mk1 = std::make_unique<JsonDataNode>("heavy_mk1", nlohmann::json{{"type", "tank"}});
|
||||||
|
auto heavy_mk2 = std::make_unique<JsonDataNode>("heavy_mk2", nlohmann::json{{"type", "tank"}});
|
||||||
|
auto heavy_trooper = std::make_unique<JsonDataNode>("heavy_trooper", nlohmann::json{{"type", "infantry"}});
|
||||||
|
auto light_scout = std::make_unique<JsonDataNode>("light_scout", nlohmann::json{{"type", "vehicle"}});
|
||||||
|
|
||||||
|
unitsNode->setChild("heavy_mk1", std::move(heavy_mk1));
|
||||||
|
unitsNode->setChild("heavy_mk2", std::move(heavy_mk2));
|
||||||
|
unitsNode->setChild("heavy_trooper", std::move(heavy_trooper));
|
||||||
|
unitsNode->setChild("light_scout", std::move(light_scout));
|
||||||
|
|
||||||
|
// Pattern: *heavy*
|
||||||
|
auto heavyUnits = unitsNode->getChildrenByNameMatch("*heavy*");
|
||||||
|
std::cout << " Pattern '*heavy*' matched: " << heavyUnits.size() << " units\n";
|
||||||
|
for (const auto& node : heavyUnits) {
|
||||||
|
std::cout << " - " << node->getName() << "\n";
|
||||||
|
}
|
||||||
|
ASSERT_EQ(heavyUnits.size(), 3, "Should match 3 'heavy' units");
|
||||||
|
reporter.addMetric("pattern_heavy_count", heavyUnits.size());
|
||||||
|
|
||||||
|
// Pattern: *_mk*
|
||||||
|
auto mkUnits = unitsNode->getChildrenByNameMatch("*_mk*");
|
||||||
|
std::cout << " Pattern '*_mk*' matched: " << mkUnits.size() << " units\n";
|
||||||
|
ASSERT_EQ(mkUnits.size(), 2, "Should match 2 '_mk' units");
|
||||||
|
|
||||||
|
reporter.addAssertion("pattern_matching", true);
|
||||||
|
std::cout << "✓ TEST 5 PASSED\n";
|
||||||
|
|
||||||
|
// ========================================================================
|
||||||
|
// TEST 6: Defaults
|
||||||
|
// ========================================================================
|
||||||
|
std::cout << "\n=== TEST 6: Type Defaults ===\n";
|
||||||
|
|
||||||
|
auto configNode = std::make_unique<JsonDataNode>("config", nlohmann::json{
|
||||||
|
{"existing", 42}
|
||||||
|
});
|
||||||
|
|
||||||
|
// Test defaults for missing properties
|
||||||
|
int missing = configNode->getInt("missing", 100);
|
||||||
|
ASSERT_EQ(missing, 100, "getInt with default should return default");
|
||||||
|
|
||||||
|
std::string missingStr = configNode->getString("missing", "default");
|
||||||
|
ASSERT_EQ(missingStr, "default", "getString with default should return default");
|
||||||
|
|
||||||
|
bool missingBool = configNode->getBool("missing", true);
|
||||||
|
ASSERT_EQ(missingBool, true, "getBool with default should return default");
|
||||||
|
|
||||||
|
reporter.addAssertion("type_defaults", true);
|
||||||
|
std::cout << "✓ TEST 6 PASSED\n";
|
||||||
|
|
||||||
|
// ========================================================================
|
||||||
|
// CLEANUP
|
||||||
|
// ========================================================================
|
||||||
|
std::filesystem::remove_all("test_data");
|
||||||
|
|
||||||
|
// ========================================================================
|
||||||
|
// RAPPORT FINAL
|
||||||
|
// ========================================================================
|
||||||
|
|
||||||
|
metrics.printReport();
|
||||||
|
reporter.printFinalReport();
|
||||||
|
|
||||||
|
return reporter.getExitCode();
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue
Block a user