UI Widget Enhancements:
- Add texture support to UICheckbox (box and checkmark textures)
- Add texture support to UISlider (track and handle textures)
- Add texture support to UIPanel (background texture)
- Add texture support to UIProgressBar (background and fill textures)
- Add texture support to UIScrollPanel (background and scrollbar textures)
- All widgets now support textureId with tint color for flexible styling
BgfxRenderer:
- Add texture loading helpers for widget texturing
- Update RHI device for texture management
- Add ResourceCache texture ID support
Maintenance:
- Add tmpclaude-* to .gitignore (temporary Claude Code directories)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Fix JsonDataNode::getChildReadOnly() to handle JSON array access by numeric index
- Fix test_ui_showcase to use JSON array for children (matching test_single_button pattern)
- Add visual test files: test_single_button, test_ui_showcase, test_sprite_debug
- Clean up debug logging from SpritePass, SceneCollector, UIButton, BgfxDevice
The root cause was that UITree couldn't access array children in JSON layouts.
UIButton hover/click now works correctly in both test files.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>