415cad1b0a
fix: IntraIOManager batch thread + AutoCompiler Windows support
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- Re-enable batch flush thread for low-frequency message batching
- Fix JSON type error in routing stats logging (.get<size_t>())
- Add Windows/MinGW support to AutoCompiler (mingw32-make, NUL)
- Fix TankModule.h linter merge bug (add comment between lines)
- Add Windows platform check for make command in test_01
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-31 09:44:37 +07:00
edf4d76844
fix: Windows MinGW CTest compatibility - DLL loading and module paths
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- Add cmake -E chdir wrapper for CTest on Windows to resolve DLL loading
- Auto-copy MinGW runtime DLLs to build directories during configure
- Fix module paths in integration tests (.so -> .dll for Windows)
- Update grove_add_test macro for cross-platform test registration
Tests now pass: 55% (16/29) on Windows MinGW
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 20:04:44 +07:00
ddbed30ed7
feat: Add Scenario 11 IO System test & fix IntraIO routing architecture
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Implémentation complète du scénario 11 (IO System Stress Test) avec correction majeure de l'architecture de routing IntraIO.
## Nouveaux Modules de Test (Scenario 11)
- ProducerModule: Publie messages pour tests IO
- ConsumerModule: Consomme et valide messages reçus
- BroadcastModule: Test multi-subscriber broadcasting
- BatchModule: Test low-frequency batching
- IOStressModule: Tests de charge concurrents
## Test d'Intégration
- test_11_io_system.cpp: 6 tests validant:
* Basic Publish-Subscribe
* Pattern Matching avec wildcards
* Multi-Module Routing (1-to-many)
* Low-Frequency Subscriptions (batching)
* Backpressure & Queue Overflow
* Thread Safety (concurrent pub/pull)
## Fix Architecture Critique: IntraIO Routing
**Problème**: IntraIO::publish() et subscribe() n'utilisaient PAS IntraIOManager pour router entre modules.
**Solution**: Utilisation de JSON comme format de transport intermédiaire
- IntraIO::publish() → extrait JSON → IntraIOManager::routeMessage()
- IntraIO::subscribe() → enregistre au IntraIOManager::registerSubscription()
- IntraIOManager::routeMessage() → copie JSON pour chaque subscriber → deliverMessage()
**Bénéfices**:
- ✅ Routing centralisé fonctionnel
- ✅ Support 1-to-many (copie JSON au lieu de move unique_ptr)
- ✅ Pas besoin d'implémenter IDataNode::clone()
- ✅ Compatible futur NetworkIO (JSON sérialisable)
## Modules Scenario 13 (Cross-System)
- ConfigWatcherModule, PlayerModule, EconomyModule, MetricsModule
- test_13_cross_system.cpp (stub)
## Documentation
- CLAUDE_NEXT_SESSION.md: Instructions détaillées pour build/test
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:43:08 +08:00
9105610b29
feat: Add integration tests 8-10 & fix CTest configuration
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Added three new integration test scenarios:
- Test 08: Config Hot-Reload (dynamic configuration updates)
- Test 09: Module Dependencies (dependency injection & cascade reload)
- Test 10: Multi-Version Coexistence (canary deployment & progressive migration)
Fixes:
- Fixed CTest working directory for all tests (add WORKING_DIRECTORY)
- Fixed module paths to use relative paths (./ prefix)
- Fixed IModule.h comments for clarity
New test modules:
- ConfigurableModule (for config reload testing)
- BaseModule, DependentModule, IndependentModule (for dependency testing)
- GameLogicModuleV1/V2/V3 (for multi-version testing)
Test coverage now includes 10 comprehensive integration scenarios covering
hot-reload, chaos testing, stress testing, race conditions, memory leaks,
error recovery, limits, config reload, dependencies, and multi-versioning.
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 07:34:15 +08:00
d8c5f93429
feat: Add comprehensive hot-reload test suite with 3 integration scenarios
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This commit implements a complete test infrastructure for validating
hot-reload stability and robustness across multiple scenarios.
## New Test Infrastructure
### Test Helpers (tests/helpers/)
- TestMetrics: FPS, memory, reload time tracking with statistics
- TestReporter: Assertion tracking and formatted test reports
- SystemUtils: Memory usage monitoring via /proc/self/status
- TestAssertions: Macro-based assertion framework
### Test Modules
- TankModule: Realistic module with 50 tanks for production testing
- ChaosModule: Crash-injection module for robustness validation
- StressModule: Lightweight module for long-duration stability tests
## Integration Test Scenarios
### Scenario 1: Production Hot-Reload (test_01_production_hotreload.cpp)
✅ PASSED - End-to-end hot-reload validation
- 30 seconds simulation (1800 frames @ 60 FPS)
- TankModule with 50 tanks, realistic state
- Source modification (v1.0 → v2.0), recompilation, reload
- State preservation: positions, velocities, frameCount
- Metrics: ~163ms reload time, 0.88MB memory growth
### Scenario 2: Chaos Monkey (test_02_chaos_monkey.cpp)
✅ PASSED - Extreme robustness testing
- 150+ random crashes per run (5% crash probability per frame)
- 5 crash types: runtime_error, logic_error, out_of_range, domain_error, state corruption
- 100% recovery rate via automatic hot-reload
- Corrupted state detection and rejection
- Random seed for unpredictable crash patterns
- Proof of real reload: temporary files in /tmp/grove_module_*.so
### Scenario 3: Stress Test (test_03_stress_test.cpp)
✅ PASSED - Long-duration stability validation
- 10 minutes simulation (36000 frames @ 60 FPS)
- 120 hot-reloads (every 5 seconds)
- 100% reload success rate (120/120)
- Memory growth: 2 MB (threshold: 50 MB)
- Avg reload time: 160ms (threshold: 500ms)
- No memory leaks, no file descriptor leaks
## Core Engine Enhancements
### ModuleLoader (src/ModuleLoader.cpp)
- Temporary file copy to /tmp/ for Linux dlopen cache bypass
- Robust reload() method: getState() → unload() → load() → setState()
- Automatic cleanup of temporary files
- Comprehensive error handling and logging
### DebugEngine (src/DebugEngine.cpp)
- Automatic recovery in processModuleSystems()
- Exception catching → logging → module reload → continue
- Module state dump utilities for debugging
### SequentialModuleSystem (src/SequentialModuleSystem.cpp)
- extractModule() for safe module extraction
- registerModule() for module re-registration
- Enhanced processModules() with error handling
## Build System
- CMake configuration for test infrastructure
- Shared library compilation for test modules (.so)
- CTest integration for all scenarios
- PIC flag management for spdlog compatibility
## Documentation (planTI/)
- Complete test architecture documentation
- Detailed scenario specifications with success criteria
- Global test plan and validation thresholds
## Validation Results
All 3 integration scenarios pass successfully:
- Production hot-reload: State preservation validated
- Chaos Monkey: 100% recovery from 150+ crashes
- Stress Test: Stable over 120 reloads, minimal memory growth
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-13 22:13:07 +08:00