GroveEngine/tests/hotreload/FileWatcher.h
StillHammer e004bc015b feat: Windows portage + Phase 4 SceneCollector integration
- Port to Windows (MinGW/Ninja):
  - ModuleFactory/ModuleLoader: LoadLibrary/GetProcAddress
  - SystemUtils: Windows process memory APIs
  - FileWatcher: st_mtime instead of st_mtim
  - IIO.h: add missing #include <cstdint>
  - Tests (09, 10, 11): grove_dlopen/dlsym wrappers

- Phase 4 - SceneCollector & IIO:
  - Implement view/proj matrix calculation in parseCamera()
  - Add IIO routing test with game→renderer pattern
  - test_22_bgfx_sprites_headless: 5 tests, 23 assertions pass

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-27 09:48:14 +08:00

129 lines
3.3 KiB
C++

#pragma once
#include <string>
#include <unordered_map>
#include <sys/stat.h>
#include <chrono>
#ifdef _WIN32
#include <ctime>
// Windows doesn't have timespec in all cases, and uses st_mtime instead of st_mtim
struct FileTimeInfo {
time_t tv_sec;
long tv_nsec;
};
#endif
namespace grove {
/**
* @brief Simple file modification watcher
*
* Watches files for modifications by checking their mtime.
* Efficient for hot-reload scenarios where we check a few specific files.
*/
class FileWatcher {
private:
#ifdef _WIN32
using TimeSpec = FileTimeInfo;
#else
using TimeSpec = timespec;
#endif
struct FileInfo {
TimeSpec lastModified;
bool exists;
};
std::unordered_map<std::string, FileInfo> watchedFiles;
TimeSpec getModificationTime(const std::string& path) {
struct stat fileStat;
if (stat(path.c_str(), &fileStat) == 0) {
#ifdef _WIN32
// Windows uses st_mtime (seconds only)
return {fileStat.st_mtime, 0};
#else
return fileStat.st_mtim;
#endif
}
return {0, 0};
}
bool timesEqual(const TimeSpec& a, const TimeSpec& b) {
return a.tv_sec == b.tv_sec && a.tv_nsec == b.tv_nsec;
}
public:
/**
* @brief Start watching a file
* @param path Path to file to watch
*/
void watch(const std::string& path) {
FileInfo info;
info.lastModified = getModificationTime(path);
info.exists = (info.lastModified.tv_sec != 0 || info.lastModified.tv_nsec != 0);
watchedFiles[path] = info;
}
/**
* @brief Check if a file has been modified since last check
* @param path Path to file to check
* @return True if file was modified
*/
bool hasChanged(const std::string& path) {
auto it = watchedFiles.find(path);
if (it == watchedFiles.end()) {
// Not watching this file yet
return false;
}
FileInfo& oldInfo = it->second;
TimeSpec currentMod = getModificationTime(path);
bool currentExists = (currentMod.tv_sec != 0 || currentMod.tv_nsec != 0);
// Check if existence changed
if (oldInfo.exists != currentExists) {
oldInfo.lastModified = currentMod;
oldInfo.exists = currentExists;
return true;
}
// Check if modification time changed
if (!timesEqual(oldInfo.lastModified, currentMod)) {
oldInfo.lastModified = currentMod;
return true;
}
return false;
}
/**
* @brief Reset a file's tracked state (useful after processing change)
* @param path Path to file to reset
*/
void reset(const std::string& path) {
auto it = watchedFiles.find(path);
if (it != watchedFiles.end()) {
it->second.lastModified = getModificationTime(path);
}
}
/**
* @brief Stop watching a file
* @param path Path to file to stop watching
*/
void unwatch(const std::string& path) {
watchedFiles.erase(path);
}
/**
* @brief Stop watching all files
*/
void unwatchAll() {
watchedFiles.clear();
}
};
} // namespace grove