GroveEngine/modules/UIModule/Core/UITooltip.h
StillHammer 579cadeae8 feat: Complete UIModule Phase 7 - ScrollPanel & Tooltips
This commit implements Phase 7 of the UIModule, adding advanced features
that make the UI system production-ready.

## Phase 7.1 - UIScrollPanel

New scrollable container widget with:
- Vertical and horizontal scrolling (configurable)
- Mouse wheel support with smooth scrolling
- Drag-to-scroll functionality (drag content or scrollbar)
- Interactive scrollbar with proportional thumb
- Automatic content size calculation
- Visibility culling for performance
- Full styling support (colors, borders, scrollbar)

Files added:
- modules/UIModule/Widgets/UIScrollPanel.h
- modules/UIModule/Widgets/UIScrollPanel.cpp
- modules/UIModule/Core/UIContext.h (added mouseWheelDelta)
- modules/UIModule/UIModule.cpp (mouse wheel event routing)

## Phase 7.2 - Tooltips

Smart tooltip system with:
- Hover delay (500ms default)
- Automatic positioning with edge avoidance
- Semi-transparent background with border
- Per-widget tooltip text via JSON
- Tooltip property on all UIWidget types
- Renders on top of all UI elements

Files added:
- modules/UIModule/Core/UITooltip.h
- modules/UIModule/Core/UITooltip.cpp
- modules/UIModule/Core/UIWidget.h (added tooltip property)
- modules/UIModule/Core/UITree.cpp (tooltip parsing)

## Tests

Added comprehensive visual tests:
- test_28_ui_scroll.cpp - ScrollPanel with 35+ items
- test_29_ui_advanced.cpp - Tooltips on various widgets
- assets/ui/test_scroll.json - ScrollPanel layout
- assets/ui/test_tooltips.json - Tooltips layout

## Documentation

- docs/UI_MODULE_PHASE7_COMPLETE.md - Complete Phase 7 docs
- docs/PROMPT_UI_MODULE_PHASE6.md - Phase 6 & 7 prompt
- Updated CMakeLists.txt for new files and tests

## UIModule Status

UIModule is now feature-complete with:
 9 widget types (Panel, Label, Button, Image, Slider, Checkbox,
   ProgressBar, TextInput, ScrollPanel)
 Flexible layout system (vertical, horizontal, stack, absolute)
 Theme and style system
 Complete event system
 Tooltips with smart positioning
 Hot-reload support
 Comprehensive tests (Phases 1-7)

🚀 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 07:13:13 +08:00

79 lines
2.2 KiB
C++

#pragma once
#include <string>
#include <cstdint>
namespace grove {
class UIContext;
class UIRenderer;
class UIWidget;
/**
* @brief Tooltip system for displaying hover text
*
* Manages tooltip display with hover delay, positioning,
* and rendering. Tooltips are shown when hovering over
* widgets with tooltip text for a specified duration.
*/
class UITooltipManager {
public:
UITooltipManager() = default;
~UITooltipManager() = default;
/**
* @brief Update tooltip state based on hovered widget
* @param hoveredWidget Current hovered widget (nullptr if none)
* @param ctx UI context
* @param deltaTime Time since last update
*/
void update(UIWidget* hoveredWidget, const UIContext& ctx, float deltaTime);
/**
* @brief Render tooltip if visible
* @param renderer UI renderer
* @param screenWidth Screen width for positioning
* @param screenHeight Screen height for positioning
*/
void render(UIRenderer& renderer, float screenWidth, float screenHeight);
/**
* @brief Reset tooltip state (call when mouse leaves widget)
*/
void reset();
/**
* @brief Check if tooltip is currently visible
*/
bool isVisible() const { return m_visible; }
// Configuration
float hoverDelay = 0.5f; // Seconds before showing tooltip
float padding = 8.0f;
float offsetX = 10.0f; // Offset from cursor
float offsetY = 10.0f;
// Styling
uint32_t bgColor = 0x2a2a2aEE; // Semi-transparent background
uint32_t textColor = 0xFFFFFFFF;
uint32_t borderColor = 0x666666FF;
float borderWidth = 1.0f;
float fontSize = 14.0f;
float maxWidth = 300.0f;
private:
bool m_visible = false;
float m_hoverTime = 0.0f;
std::string m_currentText;
std::string m_currentWidgetId;
float m_tooltipX = 0.0f;
float m_tooltipY = 0.0f;
float m_tooltipWidth = 0.0f;
float m_tooltipHeight = 0.0f;
void computeTooltipSize(const std::string& text);
void computeTooltipPosition(float cursorX, float cursorY, float screenWidth, float screenHeight);
};
} // namespace grove