Initial commit: Unreal Engine MCP Server - AI-powered Unreal C++ development

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# Unreal Engine MCP Server
AI-powered Unreal Engine development - Generate C++ code, Blueprint conversions, and multiplayer systems
## Status: Setup phase
See ../UNREAL_MCP_SPEC.md for complete specifications.
## Features
- Generate Unreal C++ classes (.h + .cpp) from natural language
- Blueprint → C++ conversion for performance optimization
- Create complete gameplay systems (weapons, abilities, inventory)
- Network replication code generation (multiplayer)
- Debug Unreal code with AI assistance
- Performance analysis and profiling recommendations
- Animation Blueprint logic generation
- Slate UI for editor customization
## Target
- Unreal Engine developers (5M+ worldwide)
- AAA game studios and technical designers
- Multiplayer game developers
- VR/AR experience developers
## Tech
- TypeScript MCP server
- Claude API for code generation
- C++ code generation following Epic coding standards
- Proper UE macros (UCLASS, UPROPERTY, UFUNCTION)

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{
"name": "unreal-mcp",
"version": "0.1.0",
"description": "MCP server for AI-powered Unreal Engine development - Generate C++ code, Blueprint conversions, and multiplayer systems",
"main": "dist/index.js",
"keywords": [
"mcp",
"unreal-engine",
"unreal",
"game-development",
"cpp",
"blueprints",
"ai",
"claude",
"code-generation"
],
"author": "Alexis Trouvé",
"license": "MIT",
"repository": {
"type": "git",
"url": "https://github.com/AlexisTrouve/unreal-mcp.git"
}
}