- Architecture basée sur GroveEngine (hot-reload C++17) - Structure du projet (src, config, external) - CMakeLists.txt avec support MinGW - GameModule de base (hot-reloadable) - Main loop 10Hz avec file watcher - Configuration via JSON - Documentation README et CLAUDE.md ✅ Build fonctionnel ✅ Hot-reload validé 🚧 Prochaine étape: Prototype gameplay 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
12 lines
194 B
JSON
12 lines
194 B
JSON
{
|
|
"version": "0.1.0",
|
|
"game": {
|
|
"name": "Mobile Command",
|
|
"targetFrameRate": 10
|
|
},
|
|
"debug": {
|
|
"logLevel": "debug",
|
|
"showFrameCount": true
|
|
}
|
|
}
|