Commit Graph

3 Commits

Author SHA1 Message Date
f393b28d73 Migrate core engine interfaces to GroveEngine repository
Removed core engine infrastructure from warfactoryracine:
- Core interfaces: IEngine, IModule, IModuleSystem, IIO, ITaskScheduler, ICoordinationModule
- Configuration system: IDataTree, IDataNode, DataTreeFactory
- UI system: IUI, IUI_Enums, ImGuiUI (header + implementation)
- Resource management: Resource, ResourceRegistry, SerializationRegistry
- Serialization: ASerializable, ISerializable
- World generation: IWorldGenerationStep (replaced by IWorldGenerationPhase)

These components now live in the GroveEngine repository and are included
via CMake add_subdirectory(../GroveEngine) for reusability across projects.

warfactoryracine remains focused on game-specific logic and content.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-28 00:22:36 +08:00
f6c3b3430d Add comprehensive IDataTree configuration system
- Create modular IDataNode interface with tree navigation, pattern matching, and typed access
- Implement IDataTree container with manual hot-reload capabilities
- Add DataTreeFactory for flexible data source management
- Support hierarchical data with per-node blobs and children
- Enable pattern matching search (*wildcards) across entire subtrees
- Provide type-safe property access (getString, getInt, getBool, getDouble)
- Include hash system for validation and synchronization (getDataHash, getTreeHash)
- Add property-based queries with lambda predicates for gameplay data filtering
- Fix window positioning system to eliminate UI overlaps
- Enforce explicit type declarations (ban auto keyword) in CLAUDE.md coding standards

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-27 10:42:35 +08:00
959a2e4101 Complete Phase 3: Revolutionary UI interface system with hybrid sizing
🎯 **PRODUCTION-READY UI ARCHITECTURE**
- Data-agnostic IUI interface with type-safe enums for performance
- Revolutionary hybrid sizing: percentage targets + absolute pixel constraints
- Hierarchical windowing: Parent → Dock → Split → Tab → Window structure
- Complete ImGuiUI implementation with all DataType content renderers

🔧 **DEVELOPMENT INFRASTRUCTURE**
- AddressSanitizer + GDB debugging workflow for instant crash detection
- Cross-platform pipeline: Linux development → Windows .exe automation
- Debug mode default with comprehensive sanitizer coverage

📊 **TECHNICAL ACHIEVEMENTS**
- Fixed JSON type mixing and buffer overflow crashes with precise debugging
- Mathematical hybrid sizing formula: clamp(percentage_target, min_px, max_px)
- Professional layout system: economic topbar + companies panel + strategic map
- Interactive callback system with request/response architecture

🚀 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-26 11:18:26 +08:00