Commit Graph

3 Commits

Author SHA1 Message Date
5bdd072117 Complete 10-engine architecture with CMake build system
 All 10 engines now build successfully:
- Designer, Economy, Event, Factory, Intelligence
- Logistic, MacroEntity, Map, Operation, War

🚀 Features implemented:
- FAST_BUILD vs FULL_BUILD presets for efficient development
- Comprehensive defensive programming (sanitizers, contracts)
- 16 C++ libraries integrated via FetchContent
- GCC-compatible configuration with stack protection
- Unified CMake system across all engines

🛠️ Build commands:
- Fast: cmake -DFAST_BUILD=ON .. && make claude-workflow-fast
- Full: cmake .. && make (all sanitizers + validation)
- Single engine: make economy-engine

🔧 Development workflow optimized for daily iteration.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-19 14:19:25 +08:00
4eb1ad69a3 Add complete C++ structure for all 10 engines
🏗️ Created professional C++ architecture:
- Factory Engine: Factorio-like production simulation
- Economy Engine: Global markets and pricing algorithms
- War Engine: Multi-chunk combat and auto-battler
- Designer Engine: Vehicle conception (1-2 designs/tick globally)
- MacroEntity Engine: Companies, diplomacy, administration points
- Map Engine: Procedural generation (218 elements, FOW chunk-based)
- Intelligence Engine: Metrics collection (3.1GB adaptive scaling)
- Operation Engine: Strategic AI generals with ML adaptation
- Logistic Engine: Supply chains and convoy management
- Event Engine: Breakthrough system and global events

 Each engine includes:
- Professional header files with complete interfaces
- Autonomous threading and lifecycle management
- Inter-engine communication patterns
- Performance monitoring capabilities
- Organized namespaces (Warfactory::Engine)

🔧 Added .gitignore for C++ development
📦 Added shared/ module for common types
🚀 Ready for CMake setup and implementation
2025-09-19 02:07:17 +08:00
33a291236e Complete 10-engine architecture structure
 All 10 autonomous engines created with detailed specifications:
- Factory-Engine: Factorio-like production simulation
- Logistic-Engine: Transport and supply chains
- Economy-Engine: Global markets and pricing
- Designer-Engine: Vehicle conception (1-2 designs/tick globally)
- MacroEntity-Engine: Companies, diplomacy, administration points
- Map-Engine: Procedural generation (218 elements, budget -10/+10)
- War-Engine: Multi-chunk combat, auto-battler
- Operation-Engine: Military strategy, adaptive AI generals
- Intelligence-Engine: Metrics (3.1GB adaptive), FOW, reconnaissance
- Event-Engine: Breakthrough system, global events

🎯 Each engine fully autonomous with defined:
- Responsibilities and scope
- Communication patterns
- Performance requirements
- Key features

📋 Ready for implementation phase
2025-09-19 01:49:39 +08:00