Removed core engine infrastructure from warfactoryracine: - Core interfaces: IEngine, IModule, IModuleSystem, IIO, ITaskScheduler, ICoordinationModule - Configuration system: IDataTree, IDataNode, DataTreeFactory - UI system: IUI, IUI_Enums, ImGuiUI (header + implementation) - Resource management: Resource, ResourceRegistry, SerializationRegistry - Serialization: ASerializable, ISerializable - World generation: IWorldGenerationStep (replaced by IWorldGenerationPhase) These components now live in the GroveEngine repository and are included via CMake add_subdirectory(../GroveEngine) for reusability across projects. warfactoryracine remains focused on game-specific logic and content. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
8 lines
94 B
JSON
8 lines
94 B
JSON
{
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"permissions": {
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"additionalDirectories": [
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"../GroveEngine"
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]
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}
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}
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