warfactoryracine/external/windows_deps/glfw-3.3.8.bin.WIN64/docs/html/search/nomatches.html
StillHammer f6c3b3430d Add comprehensive IDataTree configuration system
- Create modular IDataNode interface with tree navigation, pattern matching, and typed access
- Implement IDataTree container with manual hot-reload capabilities
- Add DataTreeFactory for flexible data source management
- Support hierarchical data with per-node blobs and children
- Enable pattern matching search (*wildcards) across entire subtrees
- Provide type-safe property access (getString, getInt, getBool, getDouble)
- Include hash system for validation and synchronization (getDataHash, getTreeHash)
- Add property-based queries with lambda predicates for gameplay data filtering
- Fix window positioning system to eliminate UI overlaps
- Enforce explicit type declarations (ban auto keyword) in CLAUDE.md coding standards

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-27 10:42:35 +08:00

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HTML

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head><title></title>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<link rel="stylesheet" type="text/css" href="search.css"/>
<script type="text/javascript" src="search.js"></script>
</head>
<body class="SRPage">
<div id="SRIndex">
<div class="SRStatus" id="NoMatches">No Matches</div>
</div>
</body>
</html>