warfactoryracine/gameData/Biomes/alpine.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

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4.7 KiB
JSON

{
"biome_id": "alpine",
"display_name": "Alpine",
"description": "High-altitude mountain regions above treeline with extreme cold, intense UV radiation, and specialized cold-adapted vegetation",
"classification": {
"type": "normal_biome",
"priority": 15,
"token_requirements": {
"temperature": {"max": 0, "condition": "below_freezing"},
"elevation": {"min": 2000, "condition": "high_altitude"}
},
"climate_conditions": {
"extreme_cold": true,
"high_altitude_effects": true,
"intense_uv_radiation": true,
"short_growing_season": true,
"strong_winds": true
},
"elevation_range": {
"minimum": 2000,
"typical_range": [2500, 4000],
"formation_zone": "above_treeline"
},
"generation_notes": {
"formation_process": "Created by combination of cold temperatures (≤0°C) and high elevation (≥2000m)",
"geographic_distribution": "Mountain peaks and high plateaus above treeline",
"rarity": "Uncommon - limited to high mountain areas",
"minimum_area": 25,
"typical_area_range": [50, 300]
}
},
"vegetation": {
"primary": "alpine_specialists",
"secondary": ["alpine_grasses", "cushion_plants", "mountain_wildflowers", "dwarf_conifers"],
"characteristics": [
"extremely_low_growth_forms",
"cold_and_wind_adaptation",
"UV_radiation_protection",
"short_intense_growing_season",
"deep_root_systems"
],
"forest_compatibility": false,
"note": "Above treeline - only specialized alpine plants survive extreme conditions"
},
"environmental_properties": {
"altitude_extremes": 3.0,
"temperature_extremes": 2.8,
"uv_radiation": 2.9,
"wind_exposure": 2.7,
"oxygen_levels": 0.6,
"growing_season": 0.3,
"biodiversity": 0.8
},
"resource_modifiers": {
"mineral_extraction": 2.2,
"rare_earth_elements": 2.0,
"precious_metals": 1.8,
"glacial_water": 1.6,
"wind_energy": 2.1,
"solar_energy": 1.7,
"agriculture": 0.0,
"forestry": 0.0,
"tourism": 1.8,
"research_value": 2.4
},
"industrial_considerations": {
"construction_requirements": [
"extreme_altitude_engineering",
"wind_and_cold_resistance",
"oxygen_supplementation_systems",
"helicopter_or_cable_access"
],
"advantages": [
"rich_mineral_deposits",
"excellent_wind_and_solar_exposure",
"natural_isolation_and_security",
"fresh_water_sources_from_glaciers"
],
"challenges": [
"extreme_construction_costs",
"altitude_sickness_for_workers",
"limited_access_and_logistics",
"equipment_stress_from_conditions"
]
},
"gameplay_effects": {
"defensive_bonuses": {
"natural_fortress": 3.2,
"altitude_advantage": 2.8,
"difficult_approach": 3.0
},
"economic_factors": {
"mining_bonus": 2.2,
"construction_costs": 3.8,
"transportation_costs": 3.5,
"energy_generation_bonus": 1.9
},
"strategic_value": {
"territorial_control": 2.9,
"observation_posts": 3.0,
"resource_monopoly": 2.4
}
},
"altitude_effects": {
"oxygen_reduction": "significant_breathing_difficulty",
"atmospheric_pressure": "reduced_pressure_affects_equipment",
"temperature_lapse": "colder_with_increasing_elevation",
"uv_intensity": "increased_radiation_exposure"
},
"seasonal_extremes": {
"winter": {
"conditions": "extreme_cold_and_snow_cover",
"accessibility": "extremely_limited",
"survival": "life_threatening_conditions"
},
"summer": {
"conditions": "brief_growing_season",
"accessibility": "limited_weather_windows",
"activities": "peak_construction_and_research"
}
},
"wildlife": {
"adapted_species": [
"mountain_goats",
"alpine_birds",
"high_altitude_insects",
"cold_adapted_mammals"
],
"hunting_opportunities": 0.8,
"biodiversity": 0.8,
"conservation_value": "unique_high_altitude_adaptations"
},
"geological_features": {
"exposed_bedrock": "minimal_soil_cover",
"glacial_formations": "cirques_and_moraines",
"talus_slopes": "unstable_rock_debris",
"alpine_lakes": "pristine_high_altitude_water"
},
"mountaineering_aspects": {
"climbing_opportunities": 2.5,
"avalanche_risk": 2.8,
"weather_unpredictability": 3.0,
"rescue_difficulty": 3.2
},
"water_resources": {
"glacial_melt": "seasonal_water_source",
"alpine_springs": "pure_mountain_water",
"snow_accumulation": "winter_water_storage",
"watershed_importance": "supplies_lower_elevations"
},
}