## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
110 lines
3.2 KiB
JSON
110 lines
3.2 KiB
JSON
{
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"biome_id": "rocky_shore",
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"display_name": "Rocky Shore",
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"description": "Rugged coastal areas with exposed bedrock, tidal pools and rich marine ecosystems",
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"classification": {
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"type": "special_climate_zone",
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"priority": 5,
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"token_requirements": {
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"rain_tokens": {"min": 120, "condition": "moderate_coastal_precipitation"},
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"coastal_proximity": {"max": 2, "condition": "immediate_ocean_access"},
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"rock_exposure": {"min": 1, "condition": "bedrock_substrate"}
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},
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"climate_conditions": {
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"intense_salt_spray": true,
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"tidal_variation_extreme": true,
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"wave_action_strong": true,
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"maritime_influence": true
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},
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"elevation_range": {
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"minimum": 0,
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"maximum": 25,
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"typical_range": [0, 10],
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"formation_zone": "low_rocky_coastal_areas_with_tidal_exposure"
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},
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"generation_notes": {
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"formation_process": "Created by moderate rainfall with rocky coastal proximity",
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"geographic_distribution": "Rocky coastlines with exposed bedrock and tidal zones",
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"rarity": "Common - many temperate and cold coastlines",
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"minimum_area": 60,
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"typical_area_range": [120, 400]
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}
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},
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"vegetation": {
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"primary": "rock_crevice_specialists",
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"secondary": ["maritime_lichens", "salt_marsh_edges", "cliff_grasses", "seaweed_beds"],
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"characteristics": [
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"extreme_salt_tolerance",
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"tidal_submersion_resistance",
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"rock_crevice_growth",
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"wave_impact_tolerance",
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"minimal_soil_requirements"
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],
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"forest_compatibility": false,
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"note": "Highly specialized flora adapted to harsh intertidal conditions"
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},
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"environmental_properties": {
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"salt_exposure": 3.0,
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"wave_impact": 2.8,
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"tidal_variation": 2.9,
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"rock_weathering": 2.2,
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"marine_productivity": 2.6,
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"biodiversity": 1.8
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},
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"resource_modifiers": {
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"marine_biology": 2.4,
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"shellfish_harvesting": 2.6,
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"seaweed_collection": 2.2,
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"tidal_energy": 2.0,
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"stone_quarrying": 1.8,
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"research_value": 2.2,
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"fishing": 2.0,
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"tourism": 1.6,
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"agriculture": 0.1,
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"forestry": 0.0,
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"industrial_suitability": 0.5
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},
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"industrial_considerations": {
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"construction_requirements": [
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"extreme_salt_corrosion_protection",
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"wave_impact_resistant_design",
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"tidal_flood_management",
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"rock_anchor_foundation_systems"
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],
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"advantages": [
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"solid_bedrock_foundations",
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"natural_wave_barriers",
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"rich_marine_resource_access",
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"tidal_energy_potential"
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],
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"challenges": [
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"extreme_corrosion_environment",
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"limited_flat_construction_space",
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"tidal_flooding_issues",
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"harsh_working_conditions"
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]
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},
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"gameplay_effects": {
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"defensive_bonuses": {
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"natural_barriers": 2.4,
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"amphibious_defense": 2.6
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},
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"economic_factors": {
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"marine_harvesting_bonus": 2.4,
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"extreme_maintenance_costs": 2.8,
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"research_station_value": 2.2,
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"tidal_energy_income": 2.0
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},
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"strategic_value": {
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"marine_resource_control": 2.4,
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"coastal_observation": 2.0,
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"scientific_research": 2.2
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}
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}
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} |