## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
157 lines
4.6 KiB
JSON
157 lines
4.6 KiB
JSON
{
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"biome_id": "temperate_forest",
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"display_name": "Temperate Forest",
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"description": "Deciduous and mixed forests in moderate climate zones with seasonal variations, balanced temperature and moderate rainfall",
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"classification": {
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"type": "normal_biome",
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"priority": 12,
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"token_requirements": {
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"rain_tokens": {"min": 300, "condition": "moderate_rainfall"},
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"temperature": {"min": 15, "max": 25, "condition": "temperate_climate"}
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},
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"climate_conditions": {
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"moderate_temperatures": true,
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"seasonal_variation": true,
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"adequate_rainfall": true,
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"winter_dormancy_period": true
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},
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"elevation_range": {
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"minimum": 0,
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"maximum": 1200,
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"typical_range": [100, 800],
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"formation_zone": "mid_latitude_regions_with_seasonal_climate"
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},
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"generation_notes": {
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"formation_process": "Created by moderate rain_tokens (300+) with temperate temperatures (15-25°C)",
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"geographic_distribution": "Mid-latitude regions with seasonal climate patterns",
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"rarity": "Common - standard forest biome in temperate zones",
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"minimum_area": 150,
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"typical_area_range": [300, 1200]
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}
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},
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"vegetation": {
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"primary": "deciduous_and_mixed_forests",
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"secondary": ["oak_maple_forests", "beech_birch_woodlands", "mixed_coniferous_deciduous"],
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"characteristics": [
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"seasonal_leaf_drop",
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"cold_adaptation",
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"moderate_growth_rates",
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"diverse_understory",
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"autumn_color_displays"
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],
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"forest_compatibility": true,
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"note": "Classic forest ecosystem with seasonal adaptations"
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},
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"environmental_properties": {
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"biodiversity": 1.8,
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"carbon_storage": 1.9,
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"seasonal_beauty": 2.5,
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"soil_quality": 2.0,
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"water_regulation": 1.7,
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"wildlife_habitat": 2.2
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},
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"resource_modifiers": {
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"wood": 1.5,
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"paper_products": 1.8,
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"maple_syrup": 2.0,
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"nuts_and_berries": 1.6,
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"mushrooms": 1.7,
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"wildlife": 1.8,
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"agriculture": 1.2,
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"industrial_suitability": 0.7,
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"tourism": 2.0,
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"recreation": 2.2
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},
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"industrial_considerations": {
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"construction_requirements": [
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"seasonal_weather_protection",
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"foundation_frost_protection",
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"moderate_humidity_control"
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],
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"advantages": [
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"sustainable_timber_production",
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"good_construction_conditions",
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"reliable_water_sources",
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"moderate_climate_for_workers"
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],
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"challenges": [
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"seasonal_access_limitations",
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"winter_construction_delays",
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"forest_clearing_requirements",
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"environmental_protection_laws"
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]
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},
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"gameplay_effects": {
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"defensive_bonuses": {
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"natural_concealment": 1.8,
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"seasonal_tactical_variation": 1.6
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},
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"economic_factors": {
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"sustainable_resource_income": 1.8,
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"seasonal_tourism_peaks": 2.0,
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"moderate_construction_costs": 1.0
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},
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"strategic_value": {
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"resource_sustainability": 2.0,
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"population_support": 1.8,
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"defensive_terrain": 1.6
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}
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},
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"seasonal_cycle": {
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"spring": {
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"characteristics": "leaf_emergence_and_flowering",
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"activities": "planting_and_early_harvesting",
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"wildlife": "breeding_and_migration"
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},
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"summer": {
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"characteristics": "full_canopy_and_peak_growth",
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"activities": "maximum_productivity_period",
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"wildlife": "peak_activity_and_abundance"
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},
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"autumn": {
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"characteristics": "leaf_color_change_and_fall",
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"activities": "harvest_and_preparation",
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"wildlife": "migration_and_preparation"
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},
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"winter": {
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"characteristics": "dormancy_and_snow_cover",
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"activities": "planning_and_indoor_work",
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"wildlife": "hibernation_and_adaptation"
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}
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},
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"wildlife": {
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"diversity_index": 1.8,
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"game_animals": [
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"deer",
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"wild_boar",
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"small_mammals",
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"forest_birds"
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],
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"hunting_opportunities": 1.8,
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"conservation_value": "moderate_biodiversity_and_ecosystem_services"
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},
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"forest_management": {
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"sustainable_harvesting": "selective_cutting_and_rotation",
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"regeneration": "natural_and_assisted_forest_renewal",
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"fire_management": "controlled_burns_and_fire_prevention",
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"pest_control": "integrated_pest_management"
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},
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"recreation_opportunities": {
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"hiking_and_trails": 2.0,
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"camping": 1.8,
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"wildlife_watching": 1.9,
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"autumn_foliage_tourism": 2.5,
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"hunting_and_fishing": 1.7
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},
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} |