warfactoryracine/gameData/MapFeatures/cultural_sites.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

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{
"cultural_sites": {
"ancient_ruins": {
"display_name": "Ancient Ruins",
"description": "Archaeological remains from past civilizations with historical value",
"formation_type": "archaeological",
"budget_impact": 1
},
"abandoned_village": {
"display_name": "Abandoned Village",
"description": "Deserted rural settlement with basic infrastructure",
"formation_type": "abandoned_settlement",
"budget_impact": 0
},
"old_monastery": {
"display_name": "Old Monastery",
"description": "Historic religious complex with stone architecture and strategic position",
"formation_type": "religious_heritage",
"budget_impact": 1
},
"castle_ruins": {
"display_name": "Castle Ruins",
"description": "Remains of medieval fortress with defensive advantages and stone materials",
"formation_type": "military_heritage",
"budget_impact": 2
},
"lighthouse": {
"display_name": "Lighthouse",
"description": "Coastal navigation aid with strategic maritime position",
"formation_type": "maritime_infrastructure",
"budget_impact": 1
},
"historical_cemetery": {
"display_name": "Historical Cemetery",
"description": "Old burial ground with cultural significance and central location",
"formation_type": "cultural_heritage",
"budget_impact": 1
}
}
}