warfactoryracine/gameData/MapFeatures/oil.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

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JSON

{
"oil_resources": {
"major_oil_field": {
"display_name": "Major Oil Field",
"description": "Large petroleum reservoir with high pressure and excellent crude quality",
"formation_type": "deep_carboniferous_compression_with_geological_trap",
"extraction_difficulty": "hard",
"budget_impact": 5,
"resource_yield": "very_high",
"quality": "premium"
},
"oil_well": {
"display_name": "Oil Well",
"description": "Standard petroleum deposit accessible through drilling operations",
"formation_type": "carboniferous_compression_with_geological_trap",
"extraction_difficulty": "medium",
"budget_impact": 4,
"resource_yield": "high",
"quality": "standard"
},
"shallow_oil_pocket": {
"display_name": "Shallow Oil Pocket",
"description": "Surface-near petroleum deposit with easier access but lower pressure",
"formation_type": "shallow_carboniferous_trap",
"extraction_difficulty": "easy",
"budget_impact": 3,
"resource_yield": "medium",
"quality": "standard"
},
"oil_seep": {
"display_name": "Oil Seep",
"description": "Natural petroleum surface emergence indicating deeper reserves",
"formation_type": "surface_petroleum_migration",
"extraction_difficulty": "very_easy",
"budget_impact": 2,
"resource_yield": "low",
"quality": "medium"
},
"tar_sands": {
"display_name": "Tar Sands",
"description": "Heavy oil mixed with sand requiring specialized extraction methods",
"formation_type": "degraded_petroleum_in_sandstone",
"extraction_difficulty": "very_hard",
"budget_impact": 3,
"resource_yield": "high",
"quality": "low"
},
"offshore_oil": {
"display_name": "Offshore Oil",
"description": "Underwater petroleum reservoir requiring marine drilling platforms",
"formation_type": "submerged_carboniferous_compression",
"extraction_difficulty": "very_hard",
"budget_impact": 4,
"resource_yield": "high",
"quality": "premium"
},
"shale_oil": {
"display_name": "Shale Oil",
"description": "Oil trapped in shale rock formations requiring hydraulic fracturing",
"formation_type": "carboniferous_matter_in_shale",
"extraction_difficulty": "very_hard",
"budget_impact": 3,
"resource_yield": "medium",
"quality": "medium"
}
}
}