## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
67 lines
2.4 KiB
JSON
67 lines
2.4 KiB
JSON
{
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"volcanic_resources": {
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"sulfur_fumarole": {
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"display_name": "Sulfur Fumarole",
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"description": "Volcanic vent depositing pure sulfur crystals from gas emissions",
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"formation_type": "volcanic_gas_precipitation",
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"extraction_difficulty": "medium",
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"budget_impact": 3,
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"resource_yield": "medium",
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"quality": "premium"
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},
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"obsidian_flow": {
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"display_name": "Obsidian Flow",
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"description": "Volcanic glass formation suitable for cutting tools and decoration",
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"formation_type": "rapid_lava_cooling",
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"extraction_difficulty": "easy",
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"budget_impact": 2,
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"resource_yield": "high",
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"quality": "premium"
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},
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"basalt_flow": {
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"display_name": "Basalt Flow",
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"description": "Dense volcanic rock excellent for construction and road aggregate",
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"formation_type": "mafic_lava_flow",
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"extraction_difficulty": "hard",
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"budget_impact": 3,
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"resource_yield": "very_high",
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"quality": "standard"
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},
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"pumice_deposit": {
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"display_name": "Pumice Deposit",
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"description": "Lightweight volcanic rock perfect for construction and abrasives",
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"formation_type": "explosive_volcanic_eruption",
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"extraction_difficulty": "very_easy",
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"budget_impact": 1,
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"resource_yield": "very_high",
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"quality": "standard"
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},
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"volcanic_ash": {
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"display_name": "Volcanic Ash",
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"description": "Fine volcanic material excellent for cement production and soil amendment",
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"formation_type": "pyroclastic_fallout",
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"extraction_difficulty": "very_easy",
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"budget_impact": 1,
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"resource_yield": "very_high",
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"quality": "standard"
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},
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"perlite_deposit": {
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"display_name": "Perlite Deposit",
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"description": "Volcanic glass that expands when heated, used for insulation",
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"formation_type": "hydrated_volcanic_glass",
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"extraction_difficulty": "easy",
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"budget_impact": 2,
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"resource_yield": "high",
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"quality": "standard"
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},
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"zeolite_formation": {
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"display_name": "Zeolite Formation",
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"description": "Crystalline volcanic minerals with molecular sieve properties",
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"formation_type": "volcanic_glass_alteration",
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"extraction_difficulty": "medium",
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"budget_impact": 3,
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"resource_yield": "medium",
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"quality": "premium"
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}
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}
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} |