warfactoryracine/gameData/Regions/uranium_regions.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

68 lines
2.5 KiB
JSON

{
"uranium_region_system": {
"resource_type": "uranium_ore",
"description": "Uranium deposit regions with biome-compatible feature selection",
"features": {
"pitchblende_vein": {
"display_name": "Pitchblende Vein",
"compatible_biomes": ["hills", "rocky_plateau", "cold_desert"],
"incompatible_biomes": ["wetlands", "tropical_rainforest", "coastal_plain"],
"pattern": "concentrated",
"probability": 0.25,
"quality_base": "premium",
"extraction_difficulty": "very_hard",
"budget_impact": 6,
"geological_requirements": ["hydrothermal_uranium_concentration"]
},
"uranium_roll_front": {
"display_name": "Uranium Roll Front",
"compatible_biomes": ["grassland", "scrubland", "cold_desert"],
"incompatible_biomes": ["wetlands", "alpine", "tropical_rainforest"],
"pattern": "ring",
"probability": 0.30,
"quality_base": "standard",
"extraction_difficulty": "hard",
"budget_impact": 4,
"geological_requirements": ["groundwater_uranium_precipitation"]
},
"carnotite_deposit": {
"display_name": "Carnotite Deposit",
"compatible_biomes": ["scrubland", "cold_desert", "grassland"],
"incompatible_biomes": ["wetlands", "tropical_rainforest", "temperate_forest"],
"pattern": "uniform",
"probability": 0.25,
"quality_base": "standard",
"extraction_difficulty": "medium",
"budget_impact": 3,
"geological_requirements": ["sedimentary_uranium_vanadium"]
},
"uraninite_placer": {
"display_name": "Uraninite Placer",
"compatible_biomes": ["grassland", "scrubland"],
"incompatible_biomes": ["wetlands", "alpine", "tropical_rainforest"],
"pattern": "clustered",
"probability": 0.15,
"quality_base": "premium",
"extraction_difficulty": "medium",
"budget_impact": 3,
"geological_requirements": ["alluvial_uranium_concentration"]
},
"phosphate_uranium": {
"display_name": "Phosphate Uranium",
"compatible_biomes": ["grassland", "scrubland", "coastal_plain"],
"incompatible_biomes": ["alpine", "rocky_plateau"],
"pattern": "uniform",
"probability": 0.05,
"quality_base": "low",
"extraction_difficulty": "very_hard",
"budget_impact": 2,
"geological_requirements": ["phosphate_uranium_association"]
}
}
}
}