warfactoryracine/external/windows_deps/glfw-3.3.8.bin.WIN64/docs/html/search/searchdata.js
StillHammer f6c3b3430d Add comprehensive IDataTree configuration system
- Create modular IDataNode interface with tree navigation, pattern matching, and typed access
- Implement IDataTree container with manual hot-reload capabilities
- Add DataTreeFactory for flexible data source management
- Support hierarchical data with per-node blobs and children
- Enable pattern matching search (*wildcards) across entire subtrees
- Provide type-safe property access (getString, getInt, getBool, getDouble)
- Include hash system for validation and synchronization (getDataHash, getTreeHash)
- Add property-based queries with lambda predicates for gameplay data filtering
- Fix window positioning system to eliminate UI overlaps
- Enforce explicit type declarations (ban auto keyword) in CLAUDE.md coding standards

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-27 10:42:35 +08:00

40 lines
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JavaScript

var indexSectionsWithContent =
{
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1: "g",
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3: "g",
4: "abghprsw",
5: "g",
6: "g",
7: "cegijkmnsvw",
8: "bcdgimnrsvw"
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var indexSectionNames =
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8: "pages"
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var indexSectionLabels =
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1: "Data Structures",
2: "Files",
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6: "Macros",
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8: "Pages"
};