- Remove old 10-engine system (engines/ directory deleted) - Implement C++ triple interface architecture: * IEngine: Execution coordination (Debug → Production) * IModuleSystem: Strategy pattern (Sequential → Threaded → Cluster) * IModule: Pure game logic interface (200-300 lines per module) * IIO: Communication transport (Intra → Local → Network) - Add autonomous module structure: * modules/factory/: Production logic with autonomous build * modules/economy/: Market simulation with autonomous build * modules/logistic/: Supply chain with autonomous build * Each module: CLAUDE.md + CMakeLists.txt + shared/ + build/ - Benefits for Claude Code development: * Ultra-focused contexts (200 lines vs 50K+ lines) * Autonomous builds (cmake . from module directory) * Hot-swappable infrastructure without logic changes * Parallel development across multiple Claude instances 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| IIO.h | ||
| IModule.h | ||
| ModuleBase.h | ||