## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
153 lines
4.6 KiB
JSON
153 lines
4.6 KiB
JSON
{
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"biome_id": "grassland",
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"display_name": "Grassland",
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"description": "Temperate grasslands with moderate rainfall and temperature, ideal for agriculture and grazing, featuring vast open plains",
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"classification": {
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"type": "normal_biome",
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"priority": 13,
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"token_requirements": {
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"rain_tokens": {"min": 200, "condition": "moderate_rainfall"},
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"temperature": {"min": 10, "condition": "temperate_climate"}
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},
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"climate_conditions": {
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"moderate_temperatures": true,
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"adequate_rainfall": true,
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"seasonal_variation": true,
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"insufficient_for_forest_growth": true
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},
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"elevation_range": {
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"minimum": 0,
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"maximum": 800,
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"typical_range": [100, 600],
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"formation_zone": "continental_interiors_with_moderate_precipitation"
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},
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"generation_notes": {
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"formation_process": "Created by moderate rain_tokens (200+) with temperate temperatures but insufficient for forests",
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"geographic_distribution": "Continental interiors with moderate precipitation",
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"rarity": "Common - major agricultural regions worldwide",
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"minimum_area": 200,
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"typical_area_range": [500, 2500]
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}
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},
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"vegetation": {
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"primary": "perennial_grasses",
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"secondary": ["prairie_grasses", "wildflowers", "scattered_shrubs"],
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"characteristics": [
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"deep_root_systems",
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"drought_tolerance",
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"fire_adaptation",
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"seasonal_growth_cycles",
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"high_productivity"
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],
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"forest_compatibility": "scattered_trees_only",
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"note": "Natural grassland ecosystem with high agricultural potential"
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},
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"environmental_properties": {
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"agricultural_potential": 2.5,
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"soil_quality": 2.2,
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"carbon_storage": 1.8,
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"erosion_resistance": 1.6,
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"fire_resilience": 2.0,
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"biodiversity": 1.4
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},
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"resource_modifiers": {
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"agriculture": 1.8,
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"livestock_grazing": 2.2,
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"grain_production": 2.0,
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"hay_and_forage": 2.5,
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"wild_game": 1.6,
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"wind_energy": 1.4,
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"forestry": 0.2,
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"industrial_suitability": 0.9,
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"recreation": 1.3
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},
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"industrial_considerations": {
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"construction_requirements": [
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"minimal_ground_preparation",
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"wind_exposure_considerations",
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"seasonal_weather_protection"
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],
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"advantages": [
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"excellent_agricultural_land",
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"easy_construction_conditions",
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"flat_terrain_for_development",
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"good_transportation_routes"
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],
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"challenges": [
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"limited_natural_windbreaks",
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"fire_risk_management",
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"soil_conservation_needs",
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"seasonal_weather_extremes"
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]
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},
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"gameplay_effects": {
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"defensive_bonuses": {
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"open_terrain_visibility": 2.2,
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"cavalry_advantage": 2.0
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},
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"economic_factors": {
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"agricultural_productivity": 2.2,
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"low_development_costs": 1.5,
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"food_security_bonus": 2.0
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},
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"strategic_value": {
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"food_production_hub": 2.5,
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"population_support": 2.2,
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"transportation_network": 1.8
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}
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},
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"agricultural_systems": {
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"crop_rotation": "sustainable_soil_management",
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"livestock_integration": "mixed_farming_systems",
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"irrigation_potential": "moderate_water_requirements",
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"mechanization": "ideal_for_large_scale_farming"
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},
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"wildlife": {
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"grassland_species": [
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"prairie_dogs",
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"ground_nesting_birds",
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"grazing_mammals",
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"raptors"
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],
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"hunting_opportunities": 1.6,
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"biodiversity": 1.4,
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"migration_routes": "important_corridors_for_many_species"
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},
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"seasonal_patterns": {
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"growing_season": "spring_through_early_autumn",
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"dormancy_period": "winter_with_possible_snow_cover",
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"fire_season": "late_summer_natural_fire_cycles",
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"grazing_patterns": "seasonal_animal_movement"
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},
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"soil_characteristics": {
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"soil_type": "deep_fertile_prairie_soils",
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"organic_matter": "high_due_to_grass_root_systems",
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"drainage": "generally_well_drained",
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"erosion_risk": "moderate_without_ground_cover"
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},
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"fire_ecology": {
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"natural_fire_frequency": "every_3_10_years",
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"fire_benefits": "removes_woody_plants_and_stimulates_grass_growth",
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"fire_management": "controlled_burns_for_ecosystem_health",
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"fire_prevention": "firebreaks_and_early_detection"
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},
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"land_use_patterns": {
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"agriculture": "crop_production_and_livestock",
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"urban_development": "preferred_sites_for_cities",
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"transportation": "ideal_for_roads_and_railways",
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"energy_production": "wind_farms_and_solar_installations"
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},
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} |