## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
109 lines
3.2 KiB
JSON
109 lines
3.2 KiB
JSON
{
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"biome_id": "sandy_coast",
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"display_name": "Sandy Coast",
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"description": "Expansive sandy beaches and dune systems with dynamic coastal environment and tourism potential",
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"classification": {
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"type": "special_climate_zone",
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"priority": 4,
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"token_requirements": {
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"rain_tokens": {"min": 100, "condition": "moderate_coastal_precipitation"},
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"coastal_proximity": {"max": 3, "condition": "close_ocean_access"},
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"sediment_availability": {"min": 1, "condition": "sandy_substrate"}
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},
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"climate_conditions": {
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"maritime_influence": true,
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"sand_mobility": true,
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"moderate_salt_exposure": true,
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"dune_formation_active": true
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},
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"elevation_range": {
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"minimum": 0,
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"maximum": 30,
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"typical_range": [0, 15],
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"formation_zone": "low_coastal_areas_with_sandy_substrate"
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},
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"generation_notes": {
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"formation_process": "Created by moderate rainfall with sandy coastal proximity",
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"geographic_distribution": "Sandy beaches, dune systems, barrier islands",
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"rarity": "Common - major tourist and recreational coastlines",
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"minimum_area": 80,
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"typical_area_range": [150, 600]
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}
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},
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"vegetation": {
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"primary": "dune_stabilizing_plants",
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"secondary": ["beach_grasses", "salt_tolerant_shrubs", "coastal_pines", "dune_flowers"],
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"characteristics": [
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"sand_stabilization",
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"salt_spray_tolerance",
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"deep_root_systems",
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"wind_resistance",
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"seasonal_adaptation"
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],
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"forest_compatibility": "coastal_pine_forests_only",
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"note": "Specialized vegetation for mobile sand environments"
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},
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"environmental_properties": {
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"sand_mobility": 2.4,
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"salt_tolerance": 2.2,
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"wind_exposure": 2.0,
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"erosion_variability": 2.3,
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"tourism_appeal": 2.8,
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"biodiversity": 1.4
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},
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"resource_modifiers": {
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"tourism": 2.8,
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"recreation": 2.6,
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"fishing": 1.8,
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"sand_extraction": 2.2,
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"wind_energy": 1.6,
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"salt_production": 1.4,
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"agriculture": 0.4,
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"forestry": 0.6,
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"industrial_suitability": 0.8,
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"coastal_development": 2.4
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},
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"industrial_considerations": {
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"construction_requirements": [
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"sand_stabilization_systems",
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"hurricane_storm_surge_protection",
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"seasonal_erosion_management",
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"foundation_sand_compaction"
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],
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"advantages": [
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"excellent_tourism_development",
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"recreational_beach_access",
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"sand_construction_materials",
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"flat_development_terrain"
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],
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"challenges": [
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"seasonal_storm_damage",
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"sand_erosion_and_mobility",
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"limited_freshwater_access",
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"environmental_protection_regulations"
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]
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},
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"gameplay_effects": {
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"defensive_bonuses": {
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"amphibious_landing_zones": 1.8,
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"coastal_monitoring": 1.6
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},
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"economic_factors": {
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"tourism_revenue": 2.8,
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"seasonal_income_variation": 2.2,
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"beach_maintenance_costs": 1.6,
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"sand_resource_income": 2.2
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},
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"strategic_value": {
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"recreational_development": 2.8,
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"coastal_access": 2.4,
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"tourism_infrastructure": 2.6
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}
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}
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} |