## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
147 lines
4.6 KiB
JSON
147 lines
4.6 KiB
JSON
{
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"biome_id": "tropical_rainforest",
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"display_name": "Tropical Rainforest",
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"description": "Dense, high-biodiversity forests in equatorial regions with high temperature and abundant rainfall, representing peak terrestrial biodiversity",
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"classification": {
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"type": "normal_biome",
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"priority": 10,
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"token_requirements": {
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"rain_tokens": {"min": 500, "condition": "abundant_rainfall"},
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"temperature": {"min": 25, "condition": "tropical_heat"}
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},
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"climate_conditions": {
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"high_temperature": true,
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"abundant_rainfall": true,
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"high_humidity": true,
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"minimal_seasonal_variation": true
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},
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"elevation_range": {
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"minimum": 0,
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"maximum": 1500,
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"typical_range": [0, 800],
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"formation_zone": "equatorial_lowlands_and_foothills"
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},
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"generation_notes": {
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"formation_process": "Created by high rain_tokens (500+) combined with tropical temperatures (25°C+)",
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"geographic_distribution": "Equatorial regions with ITCZ influence and abundant moisture",
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"rarity": "Moderate - requires specific combination of heat and extreme moisture",
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"minimum_area": 200,
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"typical_area_range": [500, 2000],
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"formation_priority": "High - represents Congo Basin success pattern"
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}
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},
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"vegetation": {
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"primary": "multi_layered_forest_canopy",
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"secondary": ["emergent_trees", "canopy_layer", "understory", "forest_floor"],
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"characteristics": [
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"extreme_biodiversity",
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"rapid_nutrient_cycling",
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"vertical_stratification",
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"epiphytic_communities",
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"buttress_root_systems"
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],
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"forest_compatibility": true,
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"note": "Peak forest development with maximum biomass and species diversity"
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},
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"environmental_properties": {
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"biodiversity": 3.0,
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"carbon_storage": 2.8,
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"oxygen_production": 2.5,
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"water_regulation": 2.2,
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"soil_protection": 2.0,
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"climate_regulation": 2.3
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},
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"resource_modifiers": {
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"wood": 2.0,
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"biodiversity": 3.0,
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"medicinal_plants": 2.8,
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"exotic_fruits": 2.5,
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"rubber_and_latex": 2.2,
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"spices": 2.0,
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"agriculture": 0.8,
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"industrial_suitability": 0.3,
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"tourism": 2.4,
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"research_value": 3.0
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},
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"industrial_considerations": {
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"construction_requirements": [
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"humidity_resistant_materials",
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"elevated_foundations",
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"pest_control_systems",
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"climate_controlled_storage"
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],
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"advantages": [
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"abundant_biological_resources",
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"natural_pharmaceuticals",
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"eco_tourism_potential",
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"carbon_credit_opportunities"
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],
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"challenges": [
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"extremely_difficult_construction",
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"high_maintenance_costs",
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"disease_and_pest_pressure",
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"environmental_protection_requirements"
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]
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},
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"gameplay_effects": {
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"defensive_bonuses": {
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"natural_concealment": 2.5,
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"difficult_terrain": 2.0,
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"guerrilla_warfare_advantage": 2.8
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},
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"economic_factors": {
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"construction_costs": 2.5,
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"maintenance_difficulty": 2.3,
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"biological_resource_income": 2.8,
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"environmental_services_value": 3.0
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},
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"strategic_value": {
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"natural_fortress": 2.2,
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"resource_monopoly": 2.6,
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"environmental_importance": 3.0
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}
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},
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"ecosystem_services": {
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"climate_regulation": "global_carbon_cycling_and_oxygen_production",
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"water_cycle": "rainfall_generation_and_watershed_protection",
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"biodiversity_conservation": "highest_species_diversity_on_planet",
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"soil_conservation": "preventing_erosion_and_maintaining_fertility"
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},
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"wildlife": {
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"diversity_index": 3.0,
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"endemic_species": "extremely_high",
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"hunting_opportunities": 1.8,
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"conservation_priority": "critical",
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"research_opportunities": 3.0
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},
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"layered_structure": {
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"emergent_layer": "tallest_trees_reaching_60m_plus",
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"canopy_layer": "main_photosynthetic_layer_30_45m",
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"understory": "shade_adapted_plants_5_25m",
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"forest_floor": "decomposition_and_nutrient_cycling"
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},
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"seasonal_patterns": {
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"wet_season": "peak_growth_and_reproduction",
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"dry_season": "minimal_but_still_adequate_rainfall",
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"temperature_variation": "minimal_seasonal_change",
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"biological_activity": "year_round_high_activity"
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},
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"formation_requirements": {
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"temperature_stability": "consistent_warm_temperatures",
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"rainfall_consistency": "year_round_abundant_water",
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"soil_drainage": "well_drained_but_water_retentive",
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"minimal_disturbance": "requires_stable_conditions_for_development"
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},
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} |