## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
45 lines
1.3 KiB
JSON
45 lines
1.3 KiB
JSON
{
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"feature_system_version": "1.0",
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"description": "Map features catalog for procedural world generation",
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"last_updated": "2024-09-29",
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"feature_categories": {
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"geological_formations": {
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"file": "geological_formations.json",
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"description": "Natural rock and terrain formations",
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"count": 10
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},
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"natural_landmarks": {
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"file": "natural_landmarks.json",
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"description": "Distinctive natural monuments and formations",
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"count": 6
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},
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"water_features": {
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"file": "water_features.json",
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"description": "Lakes, rivers, springs and wetlands",
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"count": 8
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},
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"industrial_ruins": {
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"file": "industrial_ruins.json",
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"description": "Abandoned industrial and military sites",
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"count": 8
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},
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"anomalies": {
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"file": "anomalies.json",
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"description": "Unusual geological and electromagnetic phenomena",
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"count": 6
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},
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"cultural_sites": {
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"file": "cultural_sites.json",
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"description": "Historical and archaeological locations",
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"count": 6
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}
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},
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"generation_parameters": {
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"placement_probability": 0.05,
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"max_features_per_tile": 1,
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"biome_filtering": true,
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"budget_impact_range": [-3, 5]
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}
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} |