warfactoryracine/gameData/MapFeatures/forest_features.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

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JSON

{
"forest_features": {
"ancient_grove": {
"display_name": "Ancient Grove",
"description": "Stand of extremely old trees with rare wood and spiritual significance",
"formation_type": "old_growth_forest",
"budget_impact": 3
},
"forest_clearing": {
"display_name": "Forest Clearing",
"description": "Natural open space within forest perfect for settlements",
"formation_type": "natural_opening",
"budget_impact": 1
},
"giant_tree": {
"display_name": "Giant Tree",
"description": "Massive individual tree suitable for treehouse construction",
"formation_type": "exceptional_growth",
"budget_impact": 2
},
"bamboo_grove": {
"display_name": "Bamboo Grove",
"description": "Dense bamboo forest with rapid growth and construction materials",
"formation_type": "bamboo_ecosystem",
"budget_impact": 1
},
"fruit_orchard": {
"display_name": "Wild Fruit Orchard",
"description": "Natural grove of fruit-bearing trees providing food resources",
"formation_type": "fruit_tree_cluster",
"budget_impact": 2
},
"medicinal_grove": {
"display_name": "Medicinal Grove",
"description": "Forest area rich in plants with pharmaceutical properties",
"formation_type": "medicinal_ecosystem",
"budget_impact": 2
},
"mushroom_grove": {
"display_name": "Mushroom Grove",
"description": "Forest area with abundant fungal growth and rare mushroom species",
"formation_type": "fungal_ecosystem",
"budget_impact": 1
},
"carboniferous_forest": {
"display_name": "Carboniferous Forest",
"description": "Ancient forest remnant with giant ferns and primitive trees, containing coal seams",
"formation_type": "paleozoic_relic",
"budget_impact": 4
}
}
}