## World Generation Pipeline - Add comprehensive 7-phase geological simulation (4.6 billion years) - Implement WindRegions-based climate system with ITCZ zones - Create 18 biome types with scientific classification parameters - Establish Phase 7 budget assignment and natural feature placement ## Resource System Architecture - Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.) - Implement complete resource-to-feature mapping for all game materials - Create individual resource files for metals (iron, copper, gold, uranium, etc.) - Add comprehensive cross-referencing between features and game resources ## Biome Integration System - Design scalable blacklist + frequent biomes compatibility system - Implement mass-based feature selection with geological strength requirements - Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient) - Create region-based feature placement with biome-aware filtering ## Documentation and Architecture - Add detailed geological and climate simulation system documentation - Update project overview with world generation achievements - Establish JSON-driven configuration system for all generation parameters - Create comprehensive system for Phase 8 integration readiness 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
58 lines
2.1 KiB
JSON
58 lines
2.1 KiB
JSON
{
|
|
"gold_resources": {
|
|
"gold_lode": {
|
|
"display_name": "Gold Lode",
|
|
"description": "Primary gold deposit in quartz veins with high-grade ore concentrations",
|
|
"formation_type": "hydrothermal_quartz_vein",
|
|
"extraction_difficulty": "hard",
|
|
"budget_impact": 5,
|
|
"resource_yield": "medium",
|
|
"quality": "premium"
|
|
},
|
|
"placer_gold": {
|
|
"display_name": "Placer Gold",
|
|
"description": "Alluvial gold deposits concentrated in river gravels and ancient streambeds",
|
|
"formation_type": "alluvial_gold_concentration",
|
|
"extraction_difficulty": "easy",
|
|
"budget_impact": 3,
|
|
"resource_yield": "medium",
|
|
"quality": "premium"
|
|
},
|
|
"epithermal_gold": {
|
|
"display_name": "Epithermal Gold",
|
|
"description": "Shallow gold deposit formed by hot springs with silver associations",
|
|
"formation_type": "epithermal_mineralization",
|
|
"extraction_difficulty": "medium",
|
|
"budget_impact": 4,
|
|
"resource_yield": "high",
|
|
"quality": "premium"
|
|
},
|
|
"residual_gold": {
|
|
"display_name": "Residual Gold",
|
|
"description": "Weathered gold deposits concentrated by erosion of primary sources",
|
|
"formation_type": "weathering_concentration",
|
|
"extraction_difficulty": "very_easy",
|
|
"budget_impact": 2,
|
|
"resource_yield": "low",
|
|
"quality": "premium"
|
|
},
|
|
"conglomerate_gold": {
|
|
"display_name": "Conglomerate Gold",
|
|
"description": "Ancient gold deposits in fossil river conglomerates with uranium traces",
|
|
"formation_type": "paleozoic_conglomerate",
|
|
"extraction_difficulty": "very_hard",
|
|
"budget_impact": 4,
|
|
"resource_yield": "high",
|
|
"quality": "premium"
|
|
},
|
|
"sulfide_gold": {
|
|
"display_name": "Sulfide Gold",
|
|
"description": "Gold associated with sulfide minerals requiring complex processing",
|
|
"formation_type": "sulfide_mineralization",
|
|
"extraction_difficulty": "very_hard",
|
|
"budget_impact": 3,
|
|
"resource_yield": "medium",
|
|
"quality": "standard"
|
|
}
|
|
}
|
|
} |