warfactoryracine/gameData/MapFeatures/gold.json
StillHammer fd1ec4f503 Implement complete world generation system with geological simulation and resource distribution
## World Generation Pipeline
- Add comprehensive 7-phase geological simulation (4.6 billion years)
- Implement WindRegions-based climate system with ITCZ zones
- Create 18 biome types with scientific classification parameters
- Establish Phase 7 budget assignment and natural feature placement

## Resource System Architecture
- Add 70+ natural features across 8 categories (geological, water, forest, volcanic, etc.)
- Implement complete resource-to-feature mapping for all game materials
- Create individual resource files for metals (iron, copper, gold, uranium, etc.)
- Add comprehensive cross-referencing between features and game resources

## Biome Integration System
- Design scalable blacklist + frequent biomes compatibility system
- Implement mass-based feature selection with geological strength requirements
- Add 5 spatial distribution patterns (concentrated, uniform, ring, clustered, gradient)
- Create region-based feature placement with biome-aware filtering

## Documentation and Architecture
- Add detailed geological and climate simulation system documentation
- Update project overview with world generation achievements
- Establish JSON-driven configuration system for all generation parameters
- Create comprehensive system for Phase 8 integration readiness

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-29 17:19:01 +08:00

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{
"gold_resources": {
"gold_lode": {
"display_name": "Gold Lode",
"description": "Primary gold deposit in quartz veins with high-grade ore concentrations",
"formation_type": "hydrothermal_quartz_vein",
"extraction_difficulty": "hard",
"budget_impact": 5,
"resource_yield": "medium",
"quality": "premium"
},
"placer_gold": {
"display_name": "Placer Gold",
"description": "Alluvial gold deposits concentrated in river gravels and ancient streambeds",
"formation_type": "alluvial_gold_concentration",
"extraction_difficulty": "easy",
"budget_impact": 3,
"resource_yield": "medium",
"quality": "premium"
},
"epithermal_gold": {
"display_name": "Epithermal Gold",
"description": "Shallow gold deposit formed by hot springs with silver associations",
"formation_type": "epithermal_mineralization",
"extraction_difficulty": "medium",
"budget_impact": 4,
"resource_yield": "high",
"quality": "premium"
},
"residual_gold": {
"display_name": "Residual Gold",
"description": "Weathered gold deposits concentrated by erosion of primary sources",
"formation_type": "weathering_concentration",
"extraction_difficulty": "very_easy",
"budget_impact": 2,
"resource_yield": "low",
"quality": "premium"
},
"conglomerate_gold": {
"display_name": "Conglomerate Gold",
"description": "Ancient gold deposits in fossil river conglomerates with uranium traces",
"formation_type": "paleozoic_conglomerate",
"extraction_difficulty": "very_hard",
"budget_impact": 4,
"resource_yield": "high",
"quality": "premium"
},
"sulfide_gold": {
"display_name": "Sulfide Gold",
"description": "Gold associated with sulfide minerals requiring complex processing",
"formation_type": "sulfide_mineralization",
"extraction_difficulty": "very_hard",
"budget_impact": 3,
"resource_yield": "medium",
"quality": "standard"
}
}
}